Google to shut down Stadia cloud-based game streaming service

Google is winding down its Stadia game streaming platform.

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Google is no stranger to taking risks and admitting defeat. Most of the public failures in the history of the company have been chat apps, but sometimes Google shuts down truly innovative and cool things. Google Reader, iGoogle, and now Google Stadia joins the pile of shuttered projects born out of innovation and the hard work of the teams based in Mountain View, California. Google Stadia VP and General Manager of Stadia Phil Harrison announced the platform will be winding down. 


Here's the full statement from Phil Harrison's blog post:

For many years, Google has invested across multiple aspects of the gaming industry. We help developers build and distribute gaming apps on Google Play and Google Play Games. Gaming creators are reaching audiences around the world on YouTube through videos, live streaming and Shorts. And our cloud streaming technology delivers immersive gameplay at massive scale.

A few years ago, we also launched a consumer gaming service, Stadia. And while Stadia's approach to streaming games for consumers was built on a strong technology foundation, it hasn't gained the traction with users that we expected so we’ve made the difficult decision to begin winding down our Stadia streaming service.

We’re grateful to the dedicated Stadia players that have been with us from the start. We will be refunding all Stadia hardware purchases made through the Google Store, and all game and add-on content purchases made through the Stadia store. Players will continue to have access to their games library and play through January 18, 2023 so they can complete final play sessions. We expect to have the majority of refunds completed by mid-January, 2023. We have more details for players on this process on our Help Center.

The underlying technology platform that powers Stadia has been proven at scale and transcends gaming. We see clear opportunities to apply this technology across other parts of Google like YouTube, Google Play, and our Augmented Reality (AR) efforts — as well as make it available to our industry partners, which aligns with where we see the future of gaming headed. We remain deeply committed to gaming, and we will continue to invest in new tools, technologies and platforms that power the success of developers, industry partners, cloud customers and creators.

For the Stadia team, building and supporting Stadia from the ground up has been fueled by the same passion for games that our players have. Many of the Stadia team members will be carrying this work forward in other parts of the company. We’re so grateful for the groundbreaking work of the team and we look forward to continuing to have an impact across gaming and other industries using the foundational Stadia streaming technology.


Shacknews Luminary Asif Khan seen during the Shackpets Direct showing off his Google Stadia controller during a briefcase unboxing.
The Google Stadia controller will always be one of the best dedicated cloud-gaming input devices.
Source: Shacknews Direct: Introducing Shackpets!

While today's news is a gut punch to any Stadiacs out there, the good news is that the platform will stay live until January 18, 2023. In a truly classy move, all game and DLC purchases made through the Stadia Store and all hardware purchased in the Google Store will be refunded to customers. 

While Google Stadia may be dying, the underlying technology will live on and potentially be applied to other Google projects like YouTube, Google Play, and even upcoming AR projects.

As the Internet's #1 Google Stadia Influencer on the internet, this is devastating news. Shacknews thanks the entire Google Stadia team for their tireless efforts to bring cloud-based video game streaming to the masses. 

We will all get to celebrate Google Stadia's third anniversary on November 19, 2022. Let's all send off the platform with a Stadia-tastic celebration of the magic of cloud-gaming!

CEO/EIC/EIEIO

Asif Khan is the CEO, EIC, and majority shareholder of Shacknews. He began his career in video game journalism as a freelancer in 2001 for Tendobox.com. Asif is a CPA and was formerly an investment adviser representative. After much success in his own personal investments, he retired from his day job in financial services and is currently focused on new private investments. His favorite PC game of all time is Duke Nukem 3D, and he is an unapologetic fan of most things Nintendo. Asif first frequented the Shack when it was sCary's Shugashack to find all things Quake. When he is not immersed in investments or gaming he is a purveyor of fine electronic music. Asif also has an irrational love of Cleveland sports.

From The Chatty
  • reply
    September 29, 2022 9:35 AM

    Asif Khan posted a new article, Google to shut down Stadia cloud-based game streaming service

    • reply
      September 29, 2022 9:25 AM

      Google is shutting down Stadia, because of course they are:

      https://twitter.com/jaypeters/status/1575519579987902464

      Not surprising, but kinda sad.

      • reply
        September 29, 2022 9:24 AM

        STADIA IS DEAD. Damn, I was close. I think I said 5 years after launch.

        https://twitter.com/geoffkeighley/status/1575520541678587907?s=46&t=_V31tA-rbt2_6u8-ETsvlw

      • reply
        September 29, 2022 9:26 AM

        Google shuts down Stadia
        https://blog.google/products/stadia/message-on-stadia-streaming-strategy/

        Refunds for all, at least

        • reply
          September 29, 2022 9:33 AM

          We will be refunding all Stadia hardware purchases made through the Google Store

          Was not expecting that

          • reply
            September 29, 2022 9:35 AM

            I didn't even know there was actual hardware involved from Google. Shows you how bad the marketing was. I thought it was mostly software only and no hardware at all.

            • reply
              September 29, 2022 9:36 AM

              When it launched, you needed a special chromecast and controller.

              • reply
                September 29, 2022 9:37 AM

                Hm.. so what was missing? Was it just too expensive and too bandwidth intensive or what?

                • reply
                  September 29, 2022 9:44 AM

                  They made you buy games in stadia, instead of letting you use your own game library, like GeForce Now does it.

                  • reply
                    September 29, 2022 9:55 AM

                    Right, right. I was thinking of a subscription model where you'd pay money each month and you'd be able to play games without actually buying the games. Ideally you wouldn't have to install the games either but I don't think that's feasible yet.

                    You'd rent the experience each month. Gamepass is pretty close to that concept.

                    I say this without actually using Gamepass.

                    Also is Gamepass one word or two words?

                    • reply
                      September 29, 2022 9:59 AM

                      Two words and yeah, that's essentially Game Pass's cloud part. Game Pass has X number of games and some of them can be done through cloud, others can't.

                      As anti-cloud gaming as I am, if anyone is going to make this work it's going to be Microsoft. Advertising and search engine companies are not just going to waltz in and own this space.

                      • reply
                        September 29, 2022 2:23 PM

                        I wonder if Valve could compete with Microsoft on that front.

                        SteamOS but it's completely remote? Probably not really feasible the way I'm imagining it.

                        Now that I think about it for a moment I don't think Valve can execute on that sort of thing.

                        Sever based SteamOS? That'd be an interesting thought experiment.

                        • reply
                          September 29, 2022 2:27 PM

                          [deleted]

                          • reply
                            September 29, 2022 2:56 PM

                            Yeah, I was trying to think of a way to do it where all of the installation process is on the server side but that might require too many other things aligning to that.

                            It would a require a massive, MASSIVE data center for sure.

                            • reply
                              September 29, 2022 3:02 PM

                              [deleted]

                            • reply
                              September 29, 2022 3:10 PM

                              That’s what screwed GeForce Now. They didn’t want you to have to wait for the VM you’re using to have to download the game from the internet from Steam so they had a local server with all the install files cached. That’s what Bethesda and others were calling bullshit on, I forget why but it crossed some legal line for them.

                    • reply
                      September 29, 2022 3:13 PM

                      Xcloud is amazing. I use it on planes and from hotel rooms often

                      • reply
                        September 29, 2022 8:12 PM

                        On planes? What games are you playing? My experience is only ever so so. Even on my home wifi Maybe I am playing the wrong games though. Or maybe it is my iPhone12 mini? I dunno.

                        • reply
                          September 29, 2022 10:07 PM

                          tonight I played grounded on the flight from Chicago to so cal. worked pretty good! was on my laptop

        • reply
          September 29, 2022 9:35 AM

          capitalism is the most efficient distribution of resources

          • reply
            September 29, 2022 9:36 AM

            what does this even mean

            • reply
              September 29, 2022 10:05 AM

              it means that it is ridiculous how much money google has spent on products that serve no real purpose, solve no goal, and they have later killed. probably billions of dollars.

              • reply
                September 29, 2022 10:13 AM

                the soviets would've designed the perfect game streaming service the first time

              • reply
                September 29, 2022 5:08 PM

                Yeah, it’s crazy the amount of money google wastes. I dislike them more and more as time passes. At this point they’re too big to fail.

              • reply
                September 29, 2022 10:00 PM

                You think that's exclusive to capitalism?

          • reply
            September 29, 2022 9:36 AM

            I'd respect capitalism more if companies would just stick to their core competencies. Especially large companies that practically have a natural monopoly.

            M&A activity just makes it more confusing. Who's doing what?

          • reply
            September 29, 2022 9:49 AM

            In Soviet Russia gaming service streams you!

        • reply
          September 29, 2022 10:17 AM

          Cool, I bought a Stadia controller to get a cheap Chromecast Ultra. I will gladly refund the controller!

      • reply
        September 29, 2022 9:27 AM

        How many man years / dollars were just lost? I wonder what they learned from this business venture that actually added value to the company.

        • reply
          September 29, 2022 9:33 AM

          Nothing i bet they’ll launch a stadia 2 in about a year and shut that down 3 years later too.

        • reply
          September 29, 2022 9:35 AM

          guessing the install base wasn't sufficient for data harvesting to translate to ad dollars

          • reply
            September 29, 2022 9:44 AM

            It was paid hardware with a paid subscription and paid games priced at or above competitors that have nothing to do with ads. Come on.

            • reply
              September 29, 2022 10:41 AM

              Isn't that exactly it though? Google doesn't know how to make a product that needs to have profit without using ads.

              • reply
                September 29, 2022 10:41 AM

                They didn't know how to translate unit sales to ads so shut it down instead of learning how to make a profit without ads.

              • reply
                September 29, 2022 11:34 AM

                There was no world in which this product was going to have a userbase relevant to ads. Even if Stadia was fantastically successful out of the gate and had 50m-100m users (essentially all at once becoming equivalent to Xbox or Playstation userbase) that's an irrelevant scale for advertising. It also wouldn't generate any particularly meaning data over the top of what Google also collects on those people to serve more lucrative ads in more lucrative places (ie search). The idea that this product was ever about being ad driven and that's why it failed is nonsensical.

                The product was priced to be profitable. The entire problem was it was overpriced to this end ($60 games on top of subscriptions). It just didn't actually find enough customers to continue and Google didn't have the appetite for the spending required to bootstrap it properly.

                • reply
                  September 29, 2022 11:44 AM

                  To me this only makes sense to me as a Google product if you consider Google as a company that has to do everything over the Internet and Web. That was the original deal with ChromeOS and Chromebooks, they were basically just web browsers in laptop form, because Google thinks everything should be done through the Internet and Web (or at least they did think this way). It's why you make a web browser - if you think everything should be done via web pages you need to have some level of control over web rendering technology and not be beholden entirely to third parties (and this is wildly successful seeing as how other browser vendors including Microsoft just said fuck it and use Chrome's rendering engine). And it's why they did the boondoggle that was Google+, they saw Facebook becoming what people thought the Internet was so let's make our own version of that and be in control again.

                  And so one of the things that will tether people to hardware and client-side installs and Windows as a platform is games so figure out how to do that over the Internet and Web, too. Cloud gaming makes perfect sense from this angle.

                  Google just doesn't have, for better or worse. Microsoft's determination to tough it out in the market. Famously the Xbox division lost money for many years, heck the hit they took on the RROD stuff probably dwarfs what this entire Stadia project cost, but they were determined. They even arguably have the inferior hardware offerings for this and the previous generation but they do crazy shit like Game Pass which makes them less money than just selling four first party exclusive games per year but it makes it a compelling offering.

                  • reply
                    September 29, 2022 11:50 AM

                    Right. Just look at how much Sony and MS are spending lately on M&A of developers even on top of their existing set of first party developers and exclusives. Google must've imagined they were going to do some magical 'if you build it they will come thing' and somehow avoid having to spend billions (more likely 10s of billions). Otherwise how else do they pull the plug this fast? You had to know you were going to need to make a massive investment to become a player in this space. The same story we saw as they cancelled first party Stadia game development after 2-3 years. Like did you really not know how long it takes to make a videogame when you launched this product?

                    • reply
                      September 29, 2022 12:24 PM

                      You'd think they knew that, but it played out exactly like the predictions.

                • reply
                  September 29, 2022 3:21 PM

                  That means google was the wrong place for this product. Google totally doesn't know how to run a product that needs revenue outside of ads.

                • reply
                  September 29, 2022 3:22 PM

                  This is precisely why it failed at Google

                  Google has no customer service, don't know how to run such a product. Doesn't know how to do anything outside of internet ads.

                  • reply
                    September 29, 2022 3:49 PM

                    You can look at their recent product catalog and deduce it might not actually be a problem specific to ads at all.

        • reply
          September 29, 2022 9:36 AM

          I read they will still look to employ it as a white label service to publishers (eg streamable demos)

          • reply
            September 29, 2022 9:38 AM

            Ok so they’re not shutting that down, then? That’s the best outcome.

            • reply
              September 29, 2022 9:39 AM

              It's an impressive tech demo is what it is to me. But terrible marketing and confusing the way it was packaged.

            • reply
              September 29, 2022 10:02 AM

              The thing is I'm not sure what that market is either.

              GeForce Now started out as Nvidia Grid, with Nvidia wanting to basically white label the service to others. They couldn't get any takers so they rebranded it as GeForce Now and pissed off the publishers in different ways

              • reply
                September 29, 2022 10:17 AM

                I don’t know if Capcom is using their services or not, but the example of bringing RE: Village to the Switch via cloud streaming has some good potential. The Switch has a huge player base to provide next-gen-ish games to without a hardware bump.

                • reply
                  September 29, 2022 10:29 AM

                  I am 99% sure Capcom has a different partner they are using for cloud games to switch. That partner is not doing any direct consumer

                  • reply
                    September 29, 2022 10:46 AM

                    If it works, you’d think Google will get some business too, with others.

                    The point is, Switch is viable revenue for this tech.

                  • reply
                    September 29, 2022 11:04 AM

                    I’ve always heard anecdotally that the primary market for these is Japan where there’s better ISP bandwidth. Granted the first Cloud game on Switch was Control, a western title.

                    But yeah it’s always seemed odd to me that you never hear of anyone buying or playing these, though there must be people doing it or else they wouldn’t keep releasing them.

                    • reply
                      September 29, 2022 11:19 AM

                      The concept is great, the execution (from a tech part of view) is good but the marketing is both confusing and terrible.

                      Gamepass is the closest we've got to doing it right. I'm not sure if the next step is cloud gaming where you don't have to install anything at all. Pay a monthly fee and play games without thinking about installing anything at all.

                      That might require too many pieces sliding into place just right. At the very least it would be a controlled environment much like an Nintendo.

            • reply
              September 29, 2022 10:09 AM

              There will be no consumer portion, so no need to have a whole division for it

            • reply
              September 29, 2022 3:15 PM

              95% is being repurposed across Google. It’s dead minus some life support for the white label stuff.

              The stadia data center that is in downtown chicago already has started shifting to a last line youtube dc

        • reply
          September 29, 2022 10:18 AM

          The streaming technology is still usable elsewhere.

          • reply
            September 29, 2022 10:21 AM

            ...for now

          • reply
            September 29, 2022 10:44 AM

            If it needed "tens of millions" per game to make it work, I doubt anyone else would want to take the engineering burden on as a third party user of the service.

            Imagine someone offering you a Bugatti Veyron for $5 per day rental but told you you need to pay for your own tires (at 100,000 each, so 400,000 for 4 tyres) and gas, at 2 mpg, would you want to support this?

      • reply
        September 29, 2022 9:27 AM

        To the surprise of no one.

        • reply
          September 29, 2022 9:30 AM

          I feel like with places like Microsoft and Sony working on their own cloud gaming thing that will be seamless and obvious to gamers they didn't really have a chance unless they got one of them to license their tech.

          • reply
            September 29, 2022 9:44 AM

            They didn't have a chance anyway. Very few people (in the US anyway) have network situations where choosing cloud gaming would make sense at all beyond it being a nice extra, a way to play or do minor stuff when traveling or on the go.

            It totally makes sense in other territories - cloud gaming on the Switch makes a ton of sense as an option in Japan, for instance.

            • reply
              September 29, 2022 9:55 AM

              That's a good point. If more people who couldn't afford a nice computer/console had fast internet this could have been a lot bigger with phone gaming, etc.

              I played Cyberpunk on my phone/laptop with it and it mostly worked well.

            • reply
              September 29, 2022 11:04 AM

              Today that’s true, but big businesses don’t just invest for the short term opportunity

              • reply
                September 29, 2022 1:35 PM

                It's not a matter of it being ready for tomorrow, it's not a good fit for the US period due to how spread out our population is.

                People in this thread tried it on fiber connections; it's not the last mile that's the problem (or at least, it doesn't have to be).

      • reply
        September 29, 2022 9:27 AM

        Even earlier than I thought, lmao. Who the hell is in charge over there, and do I want to know how much money they make?

      • reply
        September 29, 2022 9:28 AM

        Someone find the Stadia Launch thread with our predictions. Who won?

      • reply
        September 29, 2022 9:28 AM

        well, that was a slow motion train wreck.

        think they'll try again in a year with a new name?

        • reply
          September 29, 2022 9:32 AM

          Google Game Duo

          • reply
            September 29, 2022 9:40 AM

            Google Gaming for Education Workspace

        • reply
          September 29, 2022 9:37 AM

          YouTube Gaming

          • reply
            September 29, 2022 10:03 AM

            I seriously figured they'd do this first - rename it YouTube Gaming, movie it to youtube.com with fewer features, and please absolutely no one before shutting it down anyway.

        • reply
          September 29, 2022 11:52 PM

          Google duo play games

      • reply
        September 29, 2022 9:30 AM

        How and why is Google so bad at new products

        • reply
          September 29, 2022 9:32 AM

          lack of commitment, and trying to create demand rather than respond to it

        • reply
          September 29, 2022 9:32 AM

          Their marketing and monetization teams really suck. The engineers are good. The product itself worked really well. Everyone on day 1 said how expensive it was, but they still went ahead. Dead on arrival, honestly.

        • reply
          September 29, 2022 9:34 AM

          They make these products that have nothing to do with their core business.
          They make so much money, they just throw it at stuff until they find something new to throw money at, the luxury of being a mega Corp.

        • reply
          September 29, 2022 9:35 AM

          I think they're fine with failing fast. These ventures don't really seem to dent the core business success very much.

        • reply
          September 29, 2022 2:37 PM

          Dude, it's not like they have infinite moneybags & engineering talent to draw upon. /s

      • reply
        September 29, 2022 9:31 AM

        I feel like Stadia was a solution looking for a problem. What market did it really it compete in?

        It wasn't really competing with XBox or Nintendo or Sony's playstations.

        Google should've just made a console based on this technology instead of looking for people to provide their own take on it.

        I feel like Google wanted it to be like Microsoft's Game pass and it just wasn't like Microsoft's Game pass.

        I say this without using Game pass or Stadia.

        • reply
          September 29, 2022 9:35 AM

          Did it have anything like a subscription/GamePass model?

          • reply
            September 29, 2022 9:37 AM

            No it was more like Games with Gold or PSN+ where there were different games offered free on a schedule, but no full access type.

            • reply
              September 29, 2022 9:39 AM

              Ah yeah that's right. So you essentially had to buy a bunch of games you owned again. I just don't understand who thought that would work.

              "Netflix of games / instantly play shit" I still think is a pretty good idea. They should just do that IMHO.

              • reply
                September 29, 2022 9:41 AM

                "Essentially had to buy a bunch of games you owned again."

                Ugh. You'd think Google managers would have seen that before committing to this. Definitely not their smartest moment.

      • reply
        September 29, 2022 9:36 AM

        I was hoping they would get into a groove of providing streaming service for other studios/publishers. Derp.

      • reply
        September 29, 2022 9:36 AM

        https://twitter.com/jasonschreier/status/1575524344859545602?s=46&t=_V31tA-rbt2_6u8-ETsvlw

        Oof. The losses have to be close to 1 billion,
        Considering salaries, hardware costs, R&D and game acquisitions I’m betting.

        • reply
          September 29, 2022 9:40 AM

          I expect games like Red Dead and Assassin's Creed don't just show up on a platform with users in the thousands without full moneyhats all around.

        • reply
          September 29, 2022 9:51 AM

          no wonder they wanted their customers to buy the games.

        • reply
          September 29, 2022 10:20 AM

          only being willing to spend that little is part of the reason for failure

      • reply
        September 29, 2022 9:54 AM

        It feels like the most obviously Google engineering thing ever: the tech was absolutely fucking solid, Google just didn't know how to build revenue from it properly and half-assed internal development, subscription models, and third party licensing simultaneously.

        • reply
          September 29, 2022 9:56 AM

          I didn't pay a cent towards it but I'm still pissed it didn't work. I got it free with my Pixel 5, with a Pro sub for 6 months, and then let the subscription lapse because frankly I'm not the ideal customer for it.

    • reply
      September 29, 2022 9:54 AM

      Aw man, so close,
      http://www.shacknews.com/chatty?id=38595932#item_38595932

    • reply
      September 29, 2022 10:01 AM

      Can someone explain this stuff to me? Okay so you have a product that has virtually no competition, and it has good technology underlying it and plenty of support. How does it fail?

      • reply
        September 29, 2022 10:03 AM

        How does a failing product fail?

      • reply
        September 29, 2022 10:03 AM

        It has significant competition at lower prices with more functionality

        • reply
          September 29, 2022 10:11 AM

          How do I not know about any of them? Why do I feel like Stadia was announced like 5-6 years ago, it came out, and google never talked about it after they released it? And why do i ' not know' about any of its competitors? I know more about Apple Arcade than I know about Stadia - and I am in the market for something like Stadia and not for Apple Arcade

          • reply
            September 29, 2022 10:14 AM

            Xbox Game Pass offers game streaming as well as local execution of PC and Xbox games for $15/mo without having to buy individual games like Stadia.

          • reply
            September 29, 2022 10:20 AM

            You make a good point - cloud gaming is legendary for being awfully or barely advertised.

            Like PlayStation Now. No one ever really understood it, and even now as I look at the Wikipedia page and see it got rolled into PlayStation Plus I still don't quite see what it is. Amazon has their own service called Luna, I know fuckall about it. GeForce Now has its fans but unless you're also a hardcore gamer you likely haven't heard of it. Game Pass Cloud is probably the best known and it's completely optional.

            The cynical side of me thinks that there's a concern that if they advertise it far and wide so many people will hop on and try and use it at the same time that the servers will crash and everyone will think it's crap. That's why Stadia forced you to buy some sort of controller thing before you could play. I know the reality is probably way more complicated than that but you do have to wonder.

          • reply
            September 29, 2022 10:30 PM

            if you aren't listening to the conversation, that's on you. MS and Sony have both talked pretty extensively about their cloud streaming solutions.

            Milleh has talked more about moonlight on shack more than any marketing campaign could have done

            • reply
              September 30, 2022 4:19 AM

              I don't know what I'd do without it!

      • reply
        September 29, 2022 10:09 AM

        It had significant competition (GeForce Now, Xbox Game Cloud), it had technology frequently deemed inferior to said competition, and it didn't have plenty of support because the billion dollar company behind it had no clue what they were doing.

      • reply
        September 29, 2022 10:47 AM

        No competition also could mean to customers and no market. That's why they had no competition. The smart companies chose not to invest hundreds of millions in a product space that no one wanted.

      • reply
        September 29, 2022 11:23 AM

        It did have competition. And the competition was significantly better.

      • reply
        September 29, 2022 12:02 PM

        It has plenty of competition

      • reply
        September 29, 2022 12:44 PM

        Two words: Phil Harrison.

        • reply
          September 29, 2022 3:14 PM

          Agent Phil strikes again

    • reply
      September 29, 2022 10:02 AM

      Not surprising. I did a founder edition and lasted a couple of months before I walked from it. Even with a fiber connection it was just too latent IMO.

      • reply
        September 29, 2022 10:11 AM

        Yeah, I tried NBA 2K on it one time and the latency was so bad that I canceled my sub immediately.

      • reply
        September 29, 2022 11:14 AM

        yep, bought baldurs gate to play with a friend who only had a macbook and it was awful. this is with hardwired fiber, too.

      • reply
        September 29, 2022 11:53 AM

        I kinda want to buy one of the controllers now just because I collect stupid shit.

        They'll probably be cheap on eBay soon

      • reply
        September 29, 2022 2:57 PM

        weird. i tried it at one point and played sbiper elite 3 or somtething... i did feel the latency but it was consistent and seemed to work just fine

    • reply
      September 29, 2022 10:14 AM

      Remember how at GDC 2019 they had this display for it that compared it to the Sega Dreamcast, the Power Glove and ET for the Atari 2600?

      https://www.reddit.com/r/gaming/comments/b3wflx/googles_reveal_for_stadia_was_built_up_by_the/

      So,
      - A game console whose lack of success led to the company bailing from the hardware market
      - A game controller legendary for being awful to use, and
      - A game that's famous for being awful and sold so poorly that it's more having its excess copies buried in a landfill

      That's what they wanted to compare themselves to.

      Really it was the first signal that Google had too many cooks on this thing that they couldn't even communicate correctly with the team designing the stupid display (eventually one of them chimed in and said yeah, this is what they came up with based on the conflicting messages coming from Google)

      • reply
        September 29, 2022 10:33 AM

        The second signal was putting that paragon of failing upwards, Phil Harrison, in charge.

      • reply
        September 29, 2022 1:14 PM

        What the hell lol? What kind of a joke was this?

        • reply
          September 29, 2022 3:12 PM

          The most charitable explanation I can think of is a misguided attempt to point out that these were all unusual new ideas - the Dreamcast with its VMU, the Power Glove being a tiptoe into VR types of things… not sure what ET is doing there.

          But it was a complete lack of foresight to pick a bunch of literal market failures to prove your point. It’s like comparing your strength to John Henry, the American Folklore character that beat the machine but his heart exploded in the process.

          • reply
            September 29, 2022 5:05 PM

            Yeah like really, Dreamcast, cool, whatevs, Power Glove was a very short-lived failure, and ET???????? The game so bad it helped crash the industry????

    • reply
      September 29, 2022 10:16 AM

      Somewhere on a private 767 the two founders looked up from their unicycles and felt a disturbance of .0000000000001% of their net worth

    • reply
      September 29, 2022 11:17 AM

      Almost lasted as long as the confederacy.

    • reply
      September 29, 2022 11:23 AM

      I’m surprised it didn’t flop earlier. A ton of people could have told them beforehand that it was a horrible idea. Gaming and delay was always a bad combo.

      • reply
        September 29, 2022 11:31 AM

        Hi Camaxide2

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        September 29, 2022 2:23 PM

        [deleted]

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          September 29, 2022 2:27 PM

          Where you're at. It's highly network location dependent and most of the population would not have a "perfect" experience ever.

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            September 29, 2022 2:43 PM

            [deleted]

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              September 29, 2022 2:45 PM

              I was specifically talking about the US because that's where Google was mostly rolling this out.

              Yeah, there are plenty of places where it can work in city centers; I mentioned above it was a great fit for Japan.

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                September 29, 2022 2:56 PM

                [deleted]

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                  September 29, 2022 3:28 PM

                  Sure, there are some gaming experiences that aren't too badly impacted by reasonable amounts of lag.

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      September 29, 2022 11:24 AM

      Who's going to get to keep all of the games??? Oh.

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      September 29, 2022 11:26 AM

      Holy shit, I can't believe it. I didn't realize the service survived this long. That's an amazing Google success story

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      September 29, 2022 11:40 AM

      We did it!

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      September 29, 2022 11:41 AM

      The one time I tried something free on there it worked well. But there is no fucking way I will spend any money on them with something I intend to "keep".

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      September 29, 2022 11:42 AM

      I paid 99 cents for Borderlands 3. Played a few times but time it takes to start the game is ridiculous. 2+ minutes. But, looking forward to my refund

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      September 29, 2022 11:44 AM

      I'll get the 70 bucks I spent on cyberpunk 2077 back? Decent! Glad they are refunding all games on it

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      September 29, 2022 11:51 AM

      Sorry for your loss, Briefcaseman. I hope you can become a #1 influencer for an equally dynamic product someday.

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      September 29, 2022 12:48 PM

      Holy shit, talk about out of left field!

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      September 29, 2022 1:27 PM

      Going to keep it sealed. Got it for free a year ago since I was a Youtube premium subscriber.

      https://www.flickr.com/photos/98845287@N00/52393807998/in/dateposted/

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      September 29, 2022 2:05 PM

      OnLive...Stadia...who's next? Or are we finally done.

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        September 29, 2022 2:07 PM

        Well there's Amazon Luna

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          September 29, 2022 3:15 PM

          I tried it with control, they cycle through free games for prime members. Honestly it worked really well.

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        September 29, 2022 2:44 PM

        As long as I am alive, I never want to see cloud gaming become a thing and ever replace what we have now. I really hop it is "finally done" with cloud gaming, I hope everyone else takes note and does the same thing.

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          September 29, 2022 2:53 PM

          GeForce Now and and Xbox Cloud Gaming still exist.

          Not everyone can afford a four figure gaming PC. I have a colleague who is perfectly happy playing stuff via GeForce Now primarily.

          It's not going anywhere and really I don't see how it's a detriment to us gamers who prefer to run them locally. It's not going to completely take over any time soon, much as publishers would love that as a way to finally kill PC game piracy.

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            September 29, 2022 3:18 PM

            Back when OnLive was announced a lot of folks, including folks on here, were saying things to the effect of “phew, I almost built a new gaming rig, once this comes out I can just use anything and never have to upgrade again!”

            So yeah, there were a lot of technology prognosticating hypochondriacs predicting that cloud gaming would replace regular gaming and be a real threat to regular gaming. Especially since it might encourage things like “we need to tone that explosion down, it’s too detailed and it won’t stream well”

            None of that has ever happened though and I’m increasingly convinced it never will even if cloud gaming does hang on.

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              September 29, 2022 10:01 PM

              Both things can and will continue to exist.

              You're probably right that cloud gaming won't be the primary use case for everyone but I already use it more than ever before.

              I use it on my Xbox via XCloud to play games that aren't latency sensitive and I don't feel like downloading locally.

              I use it on my laptop via GeForce Now to play games that I can't play locally when I don't want to sit in front of my PC.

              It's definitely not the optimal way to play a game, but it can get the job done and it is a viable alternative if you don't want to or can't spend thousands on hardware if you set your expectations within the limits of physics

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          September 29, 2022 3:15 PM

          Why?

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            September 29, 2022 4:51 PM

            He lives in a zero lag zone and he’s never leaving

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            September 29, 2022 6:58 PM

            Pretty simple reasons as to why I don't want cloud gaming to ever take over what we have now:

            * note - if a law was passed that any cloud game had to have a physical or digital version of that game available, I would stop talking about right now. *

            - #1 reason art preservation, cloud gaming will literally destroy video game preservation, when X game is not profitable or not popular and removed from the service it is gone forever. There is a reason why you can still go see Rembrandt's painting "The Night Watch", with a video game you can't screen shot it or record the audio in terms of a music streaming service or record a video that you streamed on Prime or Netflix. When it is gone it is gone and I have a serious problem with that as someone that loves art and is an indie video game developer + gamer.
            - You can't change any graphic settings other than stream quality like YouTube or Twitch. Enough said, this is horrible, you don't like DOF, AA, motion blur, FOV etc etc your out of luck, they serve the game the way they want to you not the way you want to.
            - If Google would of been successful I am sure both Sony and MS would of made the next consoles cloud only and that would of been the apocalypse and an end of a era, so I thank the gaming gods it failed.
            - Look at what happened to EVGA and GPUs over the 4000 series. If cloud gaming took off it literally be the death of building computers and all industries tied to it would die as well.
            - If cloud gaming took over there would be a massive stop in tech progress since everyone would stream off the servers current hardware(no push for progress). There would be zero push for AMD, Intel, Nvidia etc to push GPUs and CPUs since no one would build computers or hardware advanced consoles anymore. There would be no need to have mid, to high end tech to play new games or older anymore.
            - Emulation would be at an end, enough said.
            - Video game development would not progress since you be at the mercy of what specs and hardware the Cloud servers would have. The progress of new tech would basically come to a halt, there is no way the Cloud servers would want to get new hardware every 6 months, or every year or even two years.
            - The hobby of building gaming PC etc would be GG and prices would sky rocket and many after market AIBs would all peace out.
            - The amount of web sites, YouTube channels and other industries would all crash from the above it would be a mega catastrophe, tech sites would be pointless basically if all the above would go down.
            - Pimping out old games on new hardware would be at an end.
            - Modding would be at end.
            - Lag issues, competitive gaming and pro gaming would be GG. A huge industry would be gone.
            - Playing PC games on different configs like ultra wide, multi screen, etc would all be a no can do.

            I could go on but basically the idea of cloud gaming phasing out what we have now is the last thing we need. I hope that makes sense, again if there was a law that you had to offer a physical or digital version then I am ok with it as long as there will never be a all cloud gaming environment and you have no options. So yeah, it's the bigger picture I fear and if it where to go mainstream, what impact it have on everything else we have established now. I just don't think cloud gaming as a replacement of what we have now would be progress but actually the reverse.

            Also I think the main issue too is that if ever cloud gaming where to take off everyone would try to have that as a replacement rather than another option. After reading what I think above I think it is clear to see why that future would be apocalypse for many industries, progress and things in video games. Unless I am crazy LOL :) .

            That is my take and concerns for the extreme outcome, I don't think I will ever feel different unless that law is passed and even then, I be worried if the law would be voided down the line.

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          September 29, 2022 4:12 PM

          I'm sorry a feature you don't have to use is such a bother for you.

          Meanwhile, I'll enjoy using it so that when I'm away from home I can still have quality gaming time with my wife and child and can use it to stay close with them

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          September 29, 2022 9:52 PM

          I'll be okay with it if we figure out quantum entanglement for data transmission meaning latency isn't affected by transmission distance.

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        September 29, 2022 3:27 PM

        Don't forget GameTap

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      September 29, 2022 2:08 PM

      We really do need to start a deadpool for Google services.

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      September 29, 2022 2:42 PM

      https://www.youtube.com/watch?v=z-BkrwO_Dck , I cannot tell you how happy I am right now to read this news :) ... one more time -> https://www.youtube.com/watch?v=z-BkrwO_Dck LOL :)

      Awesome!!!!!!!!!!

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        September 29, 2022 2:56 PM

        honestly it's sad news, because the tech was really really fucking cool and had the potential to unlock some stupefying gaming

        unfortunately they completely mishandled it as a vehicle to promote incompetent executives and nothing more

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      September 29, 2022 3:01 PM

      We’re there any console exclusives? Probably impossible to preserve those lol.

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        September 29, 2022 3:15 PM

        They cancelled many they had in development, one even from Kojima

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        September 29, 2022 4:20 PM

        A friend of mine got a fair wadge of cash from them for a time limited exclusive on his game.

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      September 29, 2022 3:02 PM

      Oh yeah I forgot that came out!

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      September 29, 2022 3:25 PM

      Stadia is shutting down January 18th 2023...

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        September 29, 2022 7:11 PM

        OMG LOL :) , that tweet is amazing LOL :) , oof is right, holy moly that is something else. Thanks for sharing!

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      September 29, 2022 5:09 PM

      Surprise guys! D:

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      September 29, 2022 5:09 PM

      I’ve said this several times here but when was the last time a google product was well regarded? Chrome?

      Useless people there

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        September 29, 2022 5:11 PM

        Android for all its faults is pretty well regarded.

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          September 29, 2022 5:26 PM

          yeah but that launched almost 15 years ago now

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        September 29, 2022 5:13 PM

        I regard duo pretty well. It's worked flawlessly every time I've used it.

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        September 29, 2022 5:47 PM

        I enjoyed android auto for phones, but then they canned it :(

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          September 29, 2022 5:54 PM

          What? I still use Android Auto basically daily.

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            September 29, 2022 5:54 PM

            Oh, you mean not tied to a head unit.

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            September 29, 2022 5:55 PM

            it used to work on the phone, so you could use it with any car, even ones without any sort of infotainment. but a few weeks ago they killed that.

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              September 29, 2022 5:57 PM

              Yeah, just saw that, hence my followup.

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        September 29, 2022 6:05 PM

        just my opinion:

        - chromecast. good solution, although i've since migrated to dedicated streaming devices (nvidia shield). still a great budget option though.
        - chrome os. pretty much the defacto computer given to kids these days (chromebooks).
        - pixel. i say this as the current iteration of their line of phones. apple may be reliable, but at least google is trying new things with their phones.
        - android tv. it's what the shield uses. i really like it. i hope they continue to develop it.
        - gsuite. there's quite a few apps here, but the good ones are solid.

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        September 29, 2022 8:09 PM

        Photos is pretty awesome. The search is amazing

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      September 29, 2022 5:23 PM

      I honestly can't believe how many shackers said this was going to be a success

      Or maybe I am misremembering and everyone said Stadia would fail but that game streaming would be a thing. If the latter, I still don't believe it.

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      September 29, 2022 5:32 PM

      Apparently, Google did not tell active Stadia devs they were shutting it down

      https://www.pcgamer.com/stadia-game-developers-had-no-idea-google-was-killing-stadia/

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        September 29, 2022 5:42 PM

        That's pretty standard practice, avoids any insider trading concerns if employees don't know Big Things before public announcement.

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      September 29, 2022 5:35 PM

      Back in 2019 "Stadia Director of Product Andrey Doronichev said in July that Google's commitment to Stadia is comparable to services like Gmail, Docs, Music, Movies, and Photos." https://arstechnica.com/gaming/2019/11/stadia-launch-dev-the-biggest-concern-with-stadia-is-that-it-might-not-exist/

      Shortly after that, Music went away. And here we are.

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        September 29, 2022 5:44 PM

        Gmail to die in early 2023

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          September 29, 2022 6:34 PM

          Please no, it's the one service I rely on.

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            September 29, 2022 6:37 PM

            Oh, sorry.
            Nov 2022.

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              September 29, 2022 6:38 PM

              You monster.

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                September 29, 2022 6:44 PM

                Pray I do not alter the terms of our deal further.

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          September 29, 2022 6:46 PM

          there's no way they're giving up the ability to read everyone's mail

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        September 29, 2022 5:45 PM

        Music was replaced by YouTube music. That statement was even made a year after the announcement that Google play music would eventually be merged into YouTube music.

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          September 29, 2022 6:36 PM

          And Google music was way better to be honest. I still use YouTube music, but I don't like it as much as I did Google music. At least I still get ad free YouTube with it...

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            September 29, 2022 6:37 PM

            I think basically everyone agrees that Google Music was better.

            YT Music still completely sucks via Android Auto - it won't pull in your playlists or library correctly, even if they show up just fine on my phone.

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              September 29, 2022 6:39 PM

              I've had entire playlists go to shit because they suddenly switched out the uncensored music for censored, even with the uncensored still available. So dumb.

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                September 29, 2022 6:41 PM

                My favorite is that some of my favorite music is on Youtube, but youtube doesn't seem to know it's music, and so it doesn't show up in Youtube Music at all.

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      September 29, 2022 8:30 PM

      Amazing how google managed to bungle stadia so badly lol they had a setup for a home run

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      September 29, 2022 10:18 PM

      I think they have a real problem in that people are hesitant to even try new things they put out at this point for fear of it being shut down in a few years. I know I am.

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        September 29, 2022 10:35 PM

        Yup I lost access to a shitton of standup comedy I had bought from them so never buying anything again

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