Halo: The Master Chief Collection runs at 4K 120 FPS on Xbox Series X

Microsoft has detailed how the Halo MCC will benefit from the next-gen hardware.

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With less than a month until launch, it’s almost time to kick off the next-generation of gaming. Both the Xbox Series X and PlayStation 5 promise significant upgrades from their predecessors. Microsoft has put a strong emphasis on backwards compatibility with its upcoming console, and we just learned about one of the most significant tiles in its library. When Halo: The Master Chief Collection comes to the Xbox Series X in November, it will run at 120 FPS at up to 4K resolution.

Microsoft casually dropped the new details about Halo MCC on the Series X via the official Xbox Twitter account. Halo: The Master Chief Collection has been fully optimized for the Xbox Series X and Series S consoles. Both the campaign and multiplayer mode will run at a whopping 120 frames per second. For Series X players, the game will be able to reach 4K video quality. What’s more, Halo MCC will be free for existing owners and Xbox Game Pass owners on November 17, just a week after the console hits shelves.

Halo: The Master Chief Collection packs in the first four mainline Halo games, as well as Reach and ODST. Though the bundle launched to lukewarm responses back in 2015, Microsoft and 343 Industries have made the product better and better over the years, most recently, porting the collection over to PC. The publisher made the tough decision to delay the franchise’s next chapter, Halo Infinite, to 2021, which means that the Xbox Series X won’t launch with its blockbuster title. With that in mind, having a collection of classic Halo titles optimized and ready to go will be a solid consolation for fans of the sci-fi series. 

The Xbox Series X and Series S are mere weeks away, with a release date of November 10. For more on the next generation of gaming, you’re already in the right place with Shacknews.

News Editor

Donovan is a young journalist from Maryland, who likes to game. His oldest gaming memory is playing Pajama Sam on his mom's desktop during weekends. Pokémon Emerald, Halo 2, and the original Star Wars Battlefront 2 were some of the most influential titles in awakening his love for video games. After interning for Shacknews throughout college, Donovan graduated from Bowie State University in 2020 with a major in broadcast journalism and joined the team full-time. He is a huge Scream nerd and film fanatic that will talk with you about movies and games all day. You can follow him on twitter @Donimals_

From The Chatty
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    October 20, 2020 10:20 AM

    Donovan Erskine posted a new article, Halo: The Master Chief Collection runs at 4K 120 FPS on Xbox Series X

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      October 20, 2020 10:32 AM

      Watching that DF video on the XBSX power consumption it appears the console at launch isn't being pushed to it's full potential with new games and running BC. BC it uses less power than the XB1X (150-160W vs 160-170W on average) despite being able to push much higher (300W).

      The highest draw was Gears 5 at 200ish Watts. So it seems the system scales well and also is much more efficient performance per watt than last gen with room to push further. Also bodes well for the specs on Big Navi.

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        October 20, 2020 2:11 PM

        [deleted]

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          October 20, 2020 2:12 PM

          [deleted]

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          October 20, 2020 2:33 PM

          That part of the console that gets hot is supposed to and there's nothing there for it to impede operation. So it's l kind of working as intended.

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            October 20, 2020 4:29 PM

            True, but 60C+ is hairdryer temperatures, that's really hot. And PS5 is likely to be hotter again :(

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            October 20, 2020 4:46 PM

            Heatsinks aren't supposed to get hot that is a myth. The heat is supposed to stay on the processor so the electrons can zoom around

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