Roller Champions is all about skill and mastering the game

We sit down with a Live Operations Manager on Roller Champions to learn more about this newly revealed competitive title.

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Developed by Ubisoft, Roller Champions looks to bring a new type of 3v3 competitive gameplay to gamers. We recently had a chance to sit down with Naomi Barns, a Live Operations Manager on Roller Champions to discuss how the game challenges players, as well as learn more about it overall.

If you missed the reveal for Roller Champions during Ubisoft’s E3 press conference, then allow me to give you a quick refresher. The game pits two teams of three players against each other as they skate around an arena on roller skates. The goal? To get to seven points before the other team. Unlike many sports games of this type, Roller Champions has a few little quirks that really help it stand out from other titles.

When talking with Naomi, we learned a bit more about some of these quirks. For example, the main way that players score is by taking the ball and running a lap with it. After crossing the finish line, players will be able to score by throwing the ball from a hoop that lights up. If you make it two laps you can get two points, and if you make it three laps with the ball before scoring, you can get five points. It’s an interesting idea that will reward the most skilled players for their hard work.

At its core, though, Roller Champions is a basic game that’s easy to pick up and play. Players will be able to pass the ball, tackle their opponents, “pump” (lean down and pick up speed), and skate. It’s a collection of simple tasks that Naomi says all breed together to really benefit those that master them.

You can check out the full interview with Naomi above to learn more about Roller Champions. We’ll have more information about the hottest games at E3 throughout the rest of the week, so keep an eye on our E3 2019 hub. For more interviews and behind-the-scenes content, subscribe to Shacknews and GamerhubTV on YouTube.

Guides Editor

Joshua holds a Bachelor of Fine Arts in Creative Writing and has been exploring the world of video games for as long as he can remember. He enjoys everything from large-scale RPGs to small, bite-size indie gems and everything in between.

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