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Anthem 1.1.0 update patch notes adds The Sunken Cell

The latest patch for Anthem includes the new The Sunken Cell stronghold and more.


Anthem might not have launched with the best reviews possible, but that hasn’t stopped BioWare from continuing to work on the game and try to improve it. In fact, the latest update, patch 1.1.0 brings in a slew of changes, fixes, and the official launch of The Sunken Cell, a new stronghold.

Of course, the biggest feature on show here is the release of The Sunken Cell, a new stronghold available for any players that have completed the main story. Players will also find that BioWare has added the ability to select contracts from the start of an expedition screen, rather than having to go to the individual contract boards.

Anthem 1.1.0 update patch notes adds The Sunken Cell
The latest update for Anthem brings some much needed changes.

Aside from those big changes, players will also find the ability to launch a new mission from the end of the expedition screen, as well as the ability to access the Forge during missions, strongholds, and Freeplay. On top of these changes, the patch also brought some much-needed gameplay balance adjustments, which we’ve outlined below:


Masterwork Weapons

  • Retaliation of Garretus - Trajector Machine Pistol
    • Increased bonus from 200% to 400%
  • Rolling Carnage - Vengeance Shotgun
    • Increased bonus from 50% stacking 3 times, to 83.33% stacking 3 times.
  • The Last Stand - Mauler Autocannon
    • Increased bonus from 200% to 225%
  • Fist of Stral - Cloudburst Autocannon
    • Increased bonus from 10% stacking 10 times, to 16% stacking 10 times.
  • Unending Battle - Fulcrum Machine Pistol
    • Increased bonus from 110% to 135%
  • Death From Above - Guardian Marksman Rifle
    • Increased bonus from 65% to 235%
  • Wyvern Blitz - Deadeye Sniper Rifle
    • Increased bonus from 40% to 185%

Masterwork Gear

  • Colossus
    • Final Judgment - HE Mortar
      • Increased bonus from 35% to 55%
    • Fist of the Crucible - Flamethrower
      • Increased bonus from 12% *10 to 24% *10
  • Interceptor
    • Serpent’s Veil - Venom Bomb
      • Increased bonus from 100% to 202.5%
    • Ruthless Stalker - Searching Glaive
      • Increased bonus from 60% to 110%
    • Bitter Harvest - Cluster Mine
      • Increased bonus from 60% to 110%
  • Ranger
    • Cold Blooded - Frost Grenade
      • Increased bonus from 235% to 270%
    • Avenger’s Boon - Pulse Blast
      • Increased bonus from 210 % to 220%
  • Storm
    • Ponder Infinity - Lightning Strike
      • Increased bonus from 60% to 165%
    • Chaotic Rime - Frost Shards
      • Increased bonus from 125% to 250%


  • Friendly player projectiles should now be able to pass through Javelins in your squad.
  • Colossus’ Firewall Mortar should now more reliably spawn the Firewall effect when directly hitting enemies, sloped surfaces, or next to walls.

Status Effects / Combos

  • Delay between when players and creatures are frozen and when the visual effect is applied has been reduced to improve readability of the status effect.
  • If a player applies a status effect that already exists on a target, but the new status effect has a higher damage than the existing one, the damage will now scale to that higher value.
  • Players who prime targets for combos will now also see the “Combo” text when detonated by another player.
  • Increased the damage of the Electric status effect when applied to creatures.

Those are just some of the additional changes and fixes made in the latest Anthem patch. You can check out the official Anthem website to learn more about patch 1.1.0 and be sure to return to our Anthem hub if you need any help with the game.

Guides Editor

Joshua holds a Bachelor of Fine Arts in Creative Writing and has been exploring the world of video games for as long as he can remember. He enjoys everything from large-scale RPGs to small, bite-size indie gems and everything in between.

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