PUBG revenues hit $920 million in 2018, driven by PC sales

PlayerUnknown's Battlegrounds managed to draw in nearly one billion dollars revenue in 2018 on top of over $300 million in profit.


While loads of companies are aiming to snag a piece of the battle royale pie, PlayerUnknown's Battlegrounds is quietly raking in the cash. According to the latest financial reports, PUBG Corp. managed to draw in nearly one billion dollars revenue from the game in 2018, bolstered primarily by a core group of dedicated of PC gamers.

The latest PUBG figures were provided via Niko Partners Senior Analyist Daniel Ahmad, who posted an update to Twitter outlining the various numbers. According to the report, PC players accounted for $790 million of the game's 2018 revenue. On the flip side, mobile players accounted $65 million in total revenue, while console players came in at the bottom with just $60 million in revenue.

With that said, it's worth mentioning that the mobile figures are only drawing from PUBG Corp. and Bluehole Studio's own revenue. PlayerUnknown's Battlegrounds is published in Asian territories by Tencent, and figures for that company apparently aren't part of this latest report.

Of course, PUBG is quite big in eastern territories: The report states that Asia accounted for a grand total of 53 percent of PUBG's revenue in 2018, drawing in $487 million (or about 556 billion won) in 2018. It's a very profitable game, but it's also quite controversial, as countries such as Iraq and Nepal have recently banned PUBG citing concerns over hot topics like video game addiction and violence.

With PUBG drawing in nearly a billion dollars in revenue in 2018, we're not inclined to think the battle royale craze will disappear any time soon. Be sure to keep up with the latest developments in PlayerUnknown's Battlegrounds by heading over to Shacknews' PUBG home page.

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Kevin Tucker is a core component of Shacknews' powerful guide development team. For questions, concerns, tips, or to share constructive criticism, he can be reached on Twitter @dukeofgnar or through e-mail at

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