Monolith Soft recruiting for new The Legend of Zelda game

Monolith Soft is advertising a variety of openings on its website for a new entry in the Legend of Zelda series.


The next entry in the Legend of Zelda series could be sooner than we think. It appears developer Monolith Soft is now recruiting for a new game, and the listings are live now.

A post on the Japanese developer's website is advertising a variety of different open positions, like designers, technical artists, and programmers, all being asked to come work on a new Zelda game. The page itself is adorned with Zelda iconography and designs, like a large Triforce. They're laying it on thick, because these must be important positions, after all.

Monolith Soft currently has three studios housed in Japan, with the largest based in Tokyo. Previously, the developer there helped work on The Legend of Zelda: Breath of the Wild. The Kyoto studio has done its fair share of contributing to Nintendo games as well, such as Animal Crossing and Splatoon.

It looks like the same website with the job postings also has openings for another production aside from its Zelda project, but it's being worked on by the same team that handled Xenoblade Chronicles.

At this point, there's no information on what kind of Zelda game this will be, whether it's a new mainline series or something else entirely, but given that this is part of the same team that ended up helping bring The Legend of Zelda: Breath of the Wild to the masses, it's easy to get excited about thinking there could be another lengthy game like that one in the works.

Breath of the Wild has been smashing records and enjoying a ridiculous amount of success since it debuted on the Nintendo Switch, so we're definitely hopeful that whatever this new entry is brings us at least a fraction of what we got out of that adventure. Where could the Zelda series go next from here? We'll have to wait and see.

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Fueled by horror, rainbow-sugar-pixel-rushes, and video games, Brittany is a Senior Editor at Shacknews who thrives on surrealism and ultraviolence. Follow her on Twitter @MolotovCupcake and check out her portfolio for more. Like a fabulous shooter once said, get psyched!

From The Chatty
  • reply
    March 28, 2019 8:15 AM

    Brittany Vincent posted a new article, Monolith Soft recruiting for new The Legend of Zelda game

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      March 28, 2019 9:01 AM

      Same team as Xenoblade? Yes, plz.

      I had a lot of fun with Omega Force's stab at the license and can't wait to see what Monolith Soft comes up with. Those guys know how to build a world.

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      March 28, 2019 9:04 AM

      Let's hope they don't have any control over writing or character designs.

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      March 28, 2019 9:15 AM

      To the above posts, Monolith Soft also worked on BOTW. They weren’t the main developers but they provided resources and the engine to make the open world happen, I assume the same thing is happening here.

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        March 28, 2019 9:20 AM

        I knew they did the tech for BotW, but I'm still hopeful that they'll take a more complete role in constructing this one. I want a straight up Monolith Soft Zelda!

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          March 28, 2019 9:25 AM

          I've really fallen hard off of the Xeno games with the last one, so I'm still going to disagree with that, but they do make beautiful open worlds and I really want them working on that part of it.

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      March 28, 2019 9:24 AM

      In case anyone else was confused

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        March 28, 2019 10:40 AM

        I was about to say - is BOTW2 running on LithTech?

        Also does anyone remember when LithTech powered a ton of games and it was this sort of warning sign of a shitty game that it was running on LithTech? Faulty cause/effect reasoning but that’s why engine licensors like Epic with Unreal used to be picky with who could license the engine.

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          March 28, 2019 10:48 AM

          I remember a ton of articles praising it's capabilities early on with things like it can work for Shooters to RPGs to RTSs.

          I had an idea I wanted to make for my own Shooter which surprisingly ended up becoming Battlefield 2 in 2002 but it would have used that engine (which I recall it had a free version of it). However I had more heart for designing the game than actually putting in the work kind of like most people who wanted to get to in becoming a game developer for.

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        March 28, 2019 3:12 PM


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      March 28, 2019 11:33 AM

      I have such high fucking hopes for botw2. Let’s hope they know what they’re doing.

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      March 28, 2019 11:37 AM


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      March 28, 2019 12:23 PM

      Awesome! So more of the same as BOTW, let's GO! Amazing news, I can't freaking wait! Really hope they take advantage of the Switch Pro!

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