The Game Developer's Conference presents an opportunity for industry-acclaimed designers and directors as well as small indie developers to rub elbows and discuss all things gaming. Not only does the event tie into the Game Developers Choice Awards, it also gives developers the chance to openly discuss and showcase their game development experiences. The latest of such featured guests is former Sega dev and current Enhance, Inc. CEO Tetsuya Mizuguchi, who will take to the showroom floors at GDC 2019 to tell the tale of Tetris Effect, the massively popular PlayStation 4 exclusive.
According to the official GDC website, Mizuguchi's talk regarding the making of Tetris Effect is intended for anyone "who appreciated Tetris Effect's approach to the franchise and would like to learn more." Since fans would obviously like to know more about the creative inspiration behind the game, Mizuguchi will be joined with producer Mark MacDonald and game director Takashi Ishihara as they "detail their attempts to [reinvent Tetris] through a combination of extensive pre-production, prototyping, iteration, and user testing."
We've already heard about plenty of other upcoming GDC 2019 events: Amy Hennig is slated to receive the Lifetime Achievement Award, while Sega veteran developer Rieko Kodama will receive the coveted Pioneer Award. The main stage talk will center around No Man's Sky as well as Dreams, and we heard just two weeks ago that God of War and Red Dead Redemption 2 are the primary contenders among GDC Award finalists.
The Game Developers Conference 2019 will kick off on Monday, March 18 and run all the way through Friday, March 22. More information about how to attend the event, including details about open registration, can be found over on the official GDC conference website. Until then, games industry followers can stay on top of the latest GDC news and schedules by heading over to Shacknews' Game Developers Conference home page.