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Ready At Dawn Art Director Nathan Phail-Liff interview: Rethinking storytelling in VR

From the perspective of an art director, a lot had to be re-thought when shaping VR experiences for players.


Studio Art Director Nathan Phail-Liff has a lot of experience across traditional and VR video games and Shacknews got an opportunity to speak with him about his work. In the interview below, Phail-Liff discusses delivering narrative exposition to highly-distracted VR players, what the team has learned about VR play-time, how the platform changes players physically, and more.

American game development studio Ready At Dawn is known for their work with the God of War series, original title The Order: 1886, and the Lone Echo series of games. Lone Echo, Echo Arena, and the upcoming Echo Combat titles serve as some of the best virtual reality content around, offering up competitive and single-player experiences.

There's plenty more View Conference 2018 content and beyond over on the Shacknews and GamerhubTV YouTube channels. Dig into the archives and keep an eye on future uploads for exclusive interviews, walkthroughs, gameplay, and more.

Charles Singletary Jr keeps the updates flowing as the News Editor, breaking stories while investigating the biggest topics in gaming and technology. He's pretty active on Twitter, so feel free to reach out to him @The_CSJR. Got a hot tip? Email him at

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