SoulWorker Interview: Adapting Korean anime action for the western world

The Korean MMO has new content on the horizon for players anxious for English localization.


The Korean-produced action MMO SoulWorker give players a fast-paced, combat-focused experience that anime fans are sure to love. While at Gamescom 2018, the Shacknews street team got to sit down with Merlin Evers, Live Producer for SoulWorker at Gameforge 4D, and spoke with him about the new content updates for the game.

Gameforge 4D is responsible for adapting and localizing SoulWorker for a western audience. Evers spends some time going over the major improvements that max-level players can expect to see as the team aims to keep the English version of the game as close as possible to parity with the Lion Games-produced original. The level cap was increased from 50 to 55 in September and the team has plans for a major raid to be included by the end of October.

SoulWorker is available through Steam right now and is free-to-play. For more interviews, gameplay footage, and guides, be sure to check out Shacknews and GamerHub.TV on YouTube.

Contributing Tech Editor

Chris Jarrard likes playing games, crankin' tunes, and looking for fights on obscure online message boards. He understands that breakfast food is the only true food. Don't @ him.

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