Last year when Sonic Mania boomed onto the market it met with both critical and fan acclaim. Fast forward a few months and the blue blur is now back with even more content in the form of Sonic Mania Plus, an updated and expanded version of last year’s release that adds two brand-new playable characters and remixes several levels to offer up a new challenge for Mania veterans. While people mostly say “if something isn’t broke, don’t fix it”, Sonic Mania Plus dares to ask “can something be more fixed than it already was?”
Gotta Go Fastest
For those not familiar with the latest iteration of Sonic, it is essentially an old-school, super-retro homage that harkens back to the classic Sega Genesis titles that made the hedgehog a household name. Many of the game’s levels are either
Sonic Mania Plus delivers the same experience as last year’s release and adds
Coming Back For More
Personally, my most enjoyable experience with Sonic Mania Plus was with Encore Mode. Encore is an interesting spin on the standard platformer lives system. Essentially, gamers can collect all the playable characters in the game and switch between the two paired up on the screen at any given time. Certain power-ups will allow players to switch out one character from the pair for another they’ve collected. However, if the character being played is killed, then a member from the reserve roster will be called in to replace them until all characters have kicked the bucket, at which point the player loses the level.
Encore Mode is basically what I’ve been waiting for in a Sonic game my entire life. Well, at least the ability to finally switch between Sonic and Tails at the press of a button. And while I did get stuck with what I would consider unideal pairings of heroes now and then, I felt it added to the overall challenges I faced in a way that wasn’t painful or off-putting.
If someone were trying to prove that there’s no such thing as too much of a good thing, they could probably use Sonic Mania Plus as an example to back up their case. But, this doesn’t mean the game is perfect. For instance, the challenge mode is for local play only, meaning friends have to be physically present in order to play together. I also felt like Encore mode’s Sonic Spinball (or maybe just regular pinball) inspired bonus level lacked a bit of polish as the controls and physics seemed a bit off at times, and the pinball table itself was rather sparse as far as intractability is concerned.
Despite my few grievances, it’s hard to complain about what is basically totally and completely free content for players who already own a copy of Sonic Mania. And folks who are purchasing Sonic Mania Plus and playing it for the first time are getting the total package at no additional fee. If the Sonic Mania series just kept releasing new content in this form several more times before coming out with a true sequel, I would definitely not complain. Sonic Mania Plus cranks the game up to eleven with its new content and it is a must-play for fans of the original Sonic the Hedgehog 2D platformers
Sonic Mania Plus
- Remixed levels
- Encore Mode
- New playable characters
- Free if you own Sonic Mania
- Old school Sonic with new school twists
- local multiplayer only
- pinball mini-game needs polish
Blake Morse posted a new article, Sonic Mania Plus Review: 2 Fast 2 Furry-ous