Star Wars Battlefront 2 Alters Progression System, Loot Boxes, The Deal (Again)

Star cards can't be purchased and are now linked to a linear progression system for multiplayer.


On March 21, EA and DICE are making crucial changes to the progression system and loot crates of Star Wars Battlefront 2, changes that should have been made a long time ago. Are they enough for you to return to battle?

Via the official website, EA and DICE have revealed that a major update to the game's progression system is incoming, included significant changes to the loot boxes. First up, player progression will now be linear and not tied to the random generation of star cards. Star cards will only be earned through gameplay and aren't available for purchase. When players use classes, hero characters, and ships in multiplayer, they will earn experience points for them. Once you gain a level, you'll receive a skill point that can be used to unlock or upgrade Star cards. This type of progress brings the title closer to DICE's previous Battlefield games' style of progression.

Though this is a massive change, players can keep what they've already earned and unlocked, including Star cards. Thus, this new change will heavily impact new players, but shouldn't break the experience if matchmaking in multiplayer does its job. On the subject of loot crates, they will no longer include Star cards and cannot be purchased at all. These crates are now earned by logging in daily, completing milestones, and through timed challenges. The contents of these crates is limited to cosmetic items, such as emotes or poses, and credits. New appearances, like different alien races, are coming to the game in April as well.

These seem like good changes, but are they enough? I personally enjoyed my time with the Star Wars: Battlefront 2 beta and will consider grabbing the game at a good deal, but will this move the needle with the game's player base in a significant way? Dive into Chatty and let us know what you think.

Charles Singletary Jr keeps the updates flowing as the News Editor, breaking stories while investigating the biggest topics in gaming and technology. He's pretty active on Twitter, so feel free to reach out to him @The_CSJR. Got a hot tip? Email him at

From The Chatty
  • reply
    March 16, 2018 9:35 AM

    Charles Singletary posted a new article, Star Wars Battlefront 2 Alters Progression System, Loot Boxes, The Deal (Again)

    • reply
      March 16, 2018 9:46 AM

      does anyone here still play this? it's currently on sale and I've been thinking about trying it out

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        March 16, 2018 9:55 AM

        The spingle player campaign is the most generic and boring SP campaign you can ever imagine.

        Multiplayer, it can be fun at times and it can also be annoying with one shot eagle eyes snipers, it also gets repitive after few games and some maps (jungle ones) are a nightmare to see anything.

        Overall I spent 20hours in it

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          March 16, 2018 12:38 PM

          Bought it for PS4 for $25 and had a miserable time. Tried it again on PC with the 10 hour trial and only played for about 7 hours before getting bored. It's just not fun. It annoys me how much NOT fun it is. Everything just feels clunky and off.

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      March 16, 2018 11:34 AM

      I was not one of those who religiously hated the loot boxes but found them annoying after a while, randomly unlocking stuff got annoying.
      Can't wait for the update.

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      March 16, 2018 8:03 PM

      I would love to read an expose on Battlefront 2. What sorts of battles went on behind the scenes?

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