While it might have seemed a little absurd 10 or 20 years ago, modern video games are now sold as sort of an evolving product where players can expect new in-game content to arrive on a steady basis. In the case of games like Tom Clancy's Ghost Recon Wildlands, this sort of new content is offered up in both the traditional Season Pass as well as the special Ghost War Pass, the likes of which have added new features like the Predator to the game over the past 12 months. Now that Ghost Recon Wildlands is one year old, Ubisoft has announced the release of the New Assignment update that offers players the final batch of previously planned PvP content.
Chief among the New Assignment goodies are the three new player classes. The Trapper represents a seasoned sniper with access to remote-controlled traps, The Guerilla is a support class specializing in diverting the enemy's attention, and The Stalker is a sharpshooter that should prove useful for players looking to take down enemies silently.
The New Assignment update also includes two new maps: players will find both Refinery and Cliffside as new options within Extraction mode. Players will also spot a new map voting tool at the start of every match in both Quickplay and Ranked that will allow them to choose between three different maps and game modes.
While the new content will eventually make its way to all players, Season Pass and Ghost War Pass owners will be granted an exclusive seven-day early access window as well as free unlocks for the three new classes. Other players will have to unlock the classes through use of Prestige Credits, which can be earned in-game or purchased through the in-game store.
New Assignment might have the last of the planned PvP content, but the development team still has more content on the way. Instead of releasing the two later updates as planned, updates number five and six will be merged into a single update that the Ghost Recon Wildlands crew expects to release early next month.