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Endless Space 2 Adds 'Vaulters' Expansion Next Week

As part of Endless Day, Amplitude has revealed the first expansion for Endless Space 2.


Endless Space 2 is still exploring the depths of space, but the time has come for Amplitude's 4X strategy game to expand. As part of the developer's annual Endless Day, Amplitude announced the first major DLC for Endless Space 2, simply called "Vaulters."

The Vaulters DLC introduces one of the Endless series' favorite civilizations, the titular Vaulters. Users who pick up the Vaulters will find some new abilities available to them. The Vaulters are able to teleport, as well as use all of the abilities of their super colonizer ship, the Argosy. On top of that, players can explore all-new heroes, technologies, buildings, and a new main quest.

Those looking for something a little more on the "free" side can pick up all of the community unlocks from the Endless Space 2 free weekend, which was held back in November. Players turned out in droves to help unlock the event's various stretch goals, including a new planetary anomaly, a new galaxy type, a new event, new ship modules, a Burra Techseeker hero, and a Mezari fleet skin. These unlocks are all available on the Games2Gether site, with more info available in the video below.

The Vaulters expansion is set to hit Endless Space 2 next Thursday, Janaury 25. For more, check out the trailer below.

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From The Chatty

  • reply
    January 18, 2018 7:50 AM

    Ozzie Mejia posted a new article, Endless Space 2 Adds 'Vaulters' Expansion Next Week

    • reply
      January 18, 2018 1:14 PM

      ...weren't Vaulters one of the races in the original? Overpowered as hell because they got jump gates for cheap at every colonized system.

      • reply
        January 18, 2018 2:13 PM

        On top of that, Amplitude says that they've included references to the Vaulters in some form in all of their games.

    • ArB
      January 18, 2018 2:55 PM

      I started playing this last week. It feels like vague civilization. I absolutely dominated, but I don't know how or why. I made all of the buildings and all of the ships.

      How can people be unhappy about overpopulation and overcolonization? One of those things fixes the other.

      It's pretty fun anyway. Nice presentation.

      • reply
        January 18, 2018 3:46 PM

        It's a way to limit steam rolling once you get to a certain point. The idea being that you need to slow down a bit to develop your current systems before moving on. Otherwise when you reach a certain point you become unstoppable. Not a perfect solution but a solution none the less.