Hearthstone: Kobolds & Catacombs - Analyzing Kingsbane

Hearthstone is adding new Legendary weapons with the upcoming Kobolds & Catacombs expansion. This is a major addition to the game, so Shacknews is breaking these down individually and marvels at the insane piece of weaponry the Rogue is about to get.


As part of its upcoming Kobolds & Catacombs expansion, Hearthstone is adding an interesting new mechanic that takes weaponry to a (literal) new level. Legendary weapons are now a part of the game, giving each of the game's nine classes a Legendary weapon to wield. Each of these weapons has the potential to impact the game in various ways and Shacknews is going to break each of these arms down one-by-one.

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We're nearing the end of the weapon analyses. So for the seventh analysis, we look at the Rogue's gift that keeps on giving.

(1) Kingsbane (1/3)
Type: Weapon
Class: Rogue
Rarity: Legendary
Deathrattle: Shuffle this into your deck. It keeps any enchantments.
Source: Tsuki on Facebook

Kingsbane At A Glance

To start off, how is this not going to be every Rogue's Turn 1? It immediately starts off with the same Attack level as the Rogue's Hero Power dagger, but can be equipped out of the gate. It's astonishing! But that's just the beginning.

Kingsbane Synergies

Let's take a look at all of the Rogue's weapon-enhancing cards. There's the old-school Deadly Poison, which turns it into a 3 and 5-Attack weapon. That's already pretty good.

Now let's look at a pair of spells introduced in Knights of the Frozen Throne. Envenom Weapon and Leeching Poison make Kingsbane into an instant killer and a life-siphoning blade all in one. Doomerang makes Kingsbane into a deadly projectile and, to my amazement, Blade Flurry becomes a board clear! Blade Flurry feels like a viable spell again!

Those spells are good enough, but now let's build this into a Pirate deck. Southsea Squidface potentially makes Kingsbane an even bigger weapon, while Phantom Freebooter and Luckydo Buccaneer become major threats. Use Cavern Shinyfinder to keep drawing Kingsbane and it should be more than enough to overwhelm most opponents.

I'd also be remiss if I didn't mention that Oil Rogue is about to make a huge comeback in Wild. Tinker's Sharpsword Oil and Goblin Auto-Barber are going to be filthy in the new Wild meta. I would either get on board now or prepare for serious pain.

There are just two more weapons to break down and Shacknews will be here to analyze them in the next 24 hours. Kobolds & Catacombs is set to hit Hearthstone on Thursday.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
  • reply
    December 6, 2017 8:00 AM

    Ozzie Mejia posted a new article, Hearthstone: Kobolds & Catacombs - Analyzing Kingsbane

    • reply
      December 6, 2017 8:26 AM

      I am not too fond of any of the legendary weapons, but this one is probably the best designed one and may see some play in a miracle style deck.

      • reply
        December 6, 2017 9:26 AM

        I think this becomes a new staple. 1-mana with multiple tools to help re-draw it make it just too good.

        • reply
          December 6, 2017 9:42 AM

          Watched a bunch of pro reviews. They don’t think it will see play but honestly no one can predict the new decks that cards like this will bring. I hope doomerang becomes a good card myself. And the 2 mana rogue card that brings a weapon to your hand is amazing with this.

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