Screen Actor's Guild Reaches Deal With Game Publishers, Ends Strike

A new bonus structure agreement ends the strike against 11 game companies that has persisted since October 2016.

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Announced in a press release today, the Screen Actor's Guild (SAG-AFTRA) has finally reached an agreement to end the strike that first began October 21, 2016. Sadly, there's no mention of voice actors receiving any sort of compensation related to the performance of the games they work on.

“This is an important advance in this critical industry space. We secured a number of gains including for the first time, a secondary payment structure which was one of the members' key concerns,” said SAG-AFTRA President Gabrielle Carteris in the press release. "The courage of our members and their fortitude these many months has been admirable and I salute them. We are always stronger together."

The tentative agreement includes a bonus structure that provides additional pay based on the number of sessions worked on each game. It starts with $75 payment on the first and could total $2,100 after 10 sessions are worked. These new bonuses are said to be significantly larger than the bonuses provided under the original agreement and other changes in this deal include improvements in transparency. 

“The new transparency provisions will enhance the bargaining power of our members’ representatives by requiring the companies to disclose the code name of project, its genre, whether the game is based on previously published intellectual property and whether the performer is reprising a prior role,” said Ray Rodriguez, Chief Contract Officer of SAG-AFTRA. “Members are also protected by the disclosure of whether they will be required to use unusual terminology, profanity or racial slurs, whether there will be content of a sexual or violent nature and whether stunts will be required.”

Vocal stress was another one of the major points brought up when the strike commenced and the new deal includes language that says employers will continue to work with SAG-AFTRA during the term of the new agreement. The contract will be reviewed by the SAG National Board in October.

Charles Singletary Jr keeps the updates flowing as the News Editor, breaking stories while investigating the biggest topics in gaming and technology. He's pretty active on Twitter, so feel free to reach out to him @The_CSJR. Got a hot tip? Email him at Charles.Singletary@Shacknews.com.

From The Chatty

  • reply
    September 25, 2017 2:56 PM

    -Shack Staff posted a new article, Screen Actor's Guild Reaches Deal With Game Publishers, Ends Strike

    • reply
      September 25, 2017 2:57 PM

      Wait in the Shack Staff picture isn't that Maarten? Who um isn't on the staff any longer.

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      September 25, 2017 2:59 PM

      Very cool. Love to see labour get more

    • reply
      September 25, 2017 3:16 PM

      Finally

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      September 25, 2017 6:11 PM

      No one will notice because game writing is so bad lol

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        September 25, 2017 6:33 PM

        Bad voice acting is definitely noticeable. Nothing to do with writing

    • rms
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      September 25, 2017 6:30 PM

      'Vocal stress' that's an intriguing phrase that could have used some expansion upon

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        September 25, 2017 6:39 PM

        Not only is screaming damage barks and some lines stressful, but also doing some voices are.

        Mark Hamill really stresses his voice out when he does the voice of The Joker, for example.

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          September 25, 2017 8:08 PM

          Also demonic voices tend to be pretty bad hard on the voice.

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        September 26, 2017 8:01 AM

        Sing along with a growly metal album for an hour and see how wrecked your voice is for the next couple of days. Now imagine that you have to do this for 8 hours straight, and your livelihood is directly tied to your voice.

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      September 25, 2017 7:19 PM

      "Sadly, there's no mention of voice actors receiving any sort of compensation related to the performance of the games they work on."

      What about the people that make the games? You guys should dig into that.

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        September 25, 2017 7:23 PM

        They should unionize.

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        September 25, 2017 8:01 PM

        That is certainly a good point.

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        September 25, 2017 8:08 PM

        SAG's contracts for regular actors never include performance-based incentives either. "Residuals" are often misunderstood to be profit-participation. They are nothing of the sort.

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        September 26, 2017 7:40 AM

        pthz, developers don't do shit to create games except extort poor gamers for money. Fuck those guys.


        do I really need the sarcasm tag for that?

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        September 26, 2017 8:03 AM

        Good. They don't deserve it over others

    • reply
      September 25, 2017 8:21 PM

      fred garvin where are you

    • reply
      September 26, 2017 7:23 AM

      ok, now someone go hire Ash and fix the life is Strange prequel.

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        September 26, 2017 7:31 AM

        Sorry Baron, but it's never going to be "fixed"

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          September 26, 2017 7:34 AM

          I can dream. Telltale did go back and get Thomas Wilson for Biff.