Shack's Arcade Corner: Mortal Kombat 2

Greg Burke is back, and he will spare the fatality for friendship if you watch this video about Mortal Kombat II.

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This week on Shack's Arcade Corner we take a look back at the classic arcade fighting game, Mortal Kombat II. Produced and developed by Midway Games, MK2 expanded on its super successful predecessor with new features and gameplay. New characters introduced in MK2 included Baraka, Jax, Kitana, Kung Lao, and Mileena. The game also featured the intoduction of the villain Shao Kahn, no relation to the CEO of Shacknews. MK2 expanded the lore and universe of the Mortal Kombat series, adding new fatalities as well as friendships and babalities.

New parallax imaging technology allowed for the background of levels to move slower than the foreground and in a way that was truly groundbreaking for its time. Character models were created using digitized sprites of actors, much like the original MK. The arcade cabinet was updated 3 times for bug fixes and went on to sell 25,000 units. This success netted Midway Games over $150 million in profits by the end of 1994. The game was ported on to many consoles and is still one of the greatest fighting games ever made. Please take a look at the video to find out more about Mortal Kombat 2.

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From The Chatty

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    August 9, 2017 5:20 PM

    Greg Burke posted a new article, Shack's Arcade Corner: Mortal Kombat 2

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      August 10, 2017 6:12 AM

      What I loved most about MK2 wasn't the gore. It was the secrets. I miss standing around the arcade cabinet and seeing someone figure out how to fight a hidden character, or pull off a fatality I'd never seen. Mortal Kombat was as synonymous with Easter eggs as it was with cracking skulls. As much as I enjoy the newer games, the Internet ruined their secrets by ensuring they didn't stay secret for long.

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        August 10, 2017 6:14 AM

        MK2 cabinets also had amazing sound

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        August 10, 2017 6:20 AM

        for me it was turning the game off and booting it up to see what revision the game was.

        Early units had some brutally amazing combo bugs that you couldn't escape. And if an arcade had an early version of MK2 where you could do the infinite katana corner trap combo, oh boy I had fun :D

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        August 10, 2017 7:00 AM

        I see you didn't hang out in #mk on efnet or find druboy's faqs ftp.

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        August 10, 2017 10:33 AM

        YES! And all the fake rumors spread around. Such a fun time.

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      August 10, 2017 7:09 AM

      I was p good with Mileena on this. Won a local tournament with her and got half of the pot out of the machine itself.

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      August 10, 2017 10:06 AM

      I got so good at mk2 I could finish the game with any character on a single quarter. I loved the community aspect of arcades where there was some regulars that youd see and play with.

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      August 10, 2017 10:11 AM

      When my SNES died I was most upset that I wouldn't be able to play MK2 anymore.

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      August 10, 2017 10:37 AM

      MORTAL KOMBAT!!!!

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      August 10, 2017 12:24 PM

      Awesome! Easily my favorite fighter, Mortal Kombat II is flawless.