Arkane President Raphael Colantonio Leaving the Company

He is leaving the company after 18 years to spend more time with his family.


Arkane Studios President and Co-Creative Director Raphael Colantonio is leaving the company after 18 years. He said he wants to spend more time with his family.

Colantonio revealed the move in a post on the Bethesda blog. "It is time for me to step out to spend some time with my son and reflect on what is important to me and my future," he said. Colantonio had headed the Austin division of Arkane, which recently released Prey. Harvey Smith, who heads Arkane's studio in Lyon, France, will now oversee the team until a new manager can be found or promoted.

Arkane was founded by Colantonio and three friends in 1999, with the critically acclaimed Arx Fatalis being its first title. The studio worked on a variety of games under his leadership before bringing Smith on board in 2008. They came up with the idea for Dishonored, which Bethesda agreed to publish. Bethesda then acquired the developer in 2010.

He offered no mention of what his future plans are other than family time, so it will be interesting to see if he surfaces again in a new venture in the next six months or so.

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From The Chatty
  • reply
    June 27, 2017 12:40 PM

    John Keefer posted a new article, Arkane President Raphael Colantonio Leaving the Company

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      June 27, 2017 4:42 PM


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      June 27, 2017 4:51 PM

      These kinds of reasons make me worry that a person is very sick.. I hope things are ok.

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        June 27, 2017 9:22 PM

        I hope he's okay. On the other hand, maybe the pace of game dev is wreaking havoc on his family. I could totally see that.

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      June 27, 2017 5:42 PM

      Noooooo but Prey was so amazing :( can't imagine it sold all that well... but it was amazing...

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      June 27, 2017 6:35 PM

      That's a bummer. Everyone deserves happiness though, wish him the best

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      June 27, 2017 9:59 PM

      This is one thing where the game industry is sharply different from films, tv, literature etc.

      In the other mediums, people continue to work and create as long as they can, very often into their 70s and even older. But even the most talented and driven game creators all seem to get out before they've barely hit 50, except for Miyamoto, and even he isn't so hands on anymore.

      The movie industry is pretty grueling too, so why do so many directors, cinematographers, actors, etc. keep going until they drop?

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        June 28, 2017 1:10 AM

        Maybe longer breaks in between gigs? In the games industry, thanks to DLC, this is harder to come by for full time devs ( at least in the US )

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      June 28, 2017 12:45 AM

      18 years in the same company, with a young family, sounds like a decent reason to take a break from any job. I'm sure Arkane will be fine.

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        June 28, 2017 12:56 AM

        how do you maintain a young family for 18 years

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          June 28, 2017 12:59 AM

          A fresh wife every three years, make new kids and abandon the old ones?

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            June 28, 2017 4:25 AM

            That's exactly how publishers treat their development studios...

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      June 28, 2017 6:45 AM

      R.I.P. Arkane.

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