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Black Mesa coming September 14

By Alice O'Connor, Sep 03, 2012 6:00am PDT

You thought the day would never come, and it still hasn't just yet, but Black Mesa now has a release date. After eight years of development, the fan remake of Half-Life in the Source engine will be released on September 14. Except it won't be quite complete; the team is work...

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"Dayum- was really hoping this would be out complete before HL3 but sounds like Xen could be 2-3 ..."

- dookiebot see all 31 comments

Dark Souls PC hack enables higher resolutions

By Alice O'Connor, Aug 24, 2012 6:15am PDT

A Dark Souls PC hack enabling higher resolutions was released within hours of launch, and while there are a few bugs it does mostly seem to work.

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"So you have found several unprofessional articles and yet have stuck around to read new ones ..."

- dookiebot see all 95 comments

Just Cause 2 multiplayer beta test this weekend

By Alice O'Connor, Aug 10, 2012 6:00am PDT

If you've got no plans this weekend, why not go for a spot of jetliner-surfing with your chums or perhaps watch a race then join in and leap from car to car? These merry antics and more are open to you this weekend, as the Just Cause 2 multiplayer mod is holding an open beta...

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"Oh man, anyone remember playing that Stuntvilla map for BF1942? I wish they never patched that ..."

- u sir name see all 17 comments

Black Mesa gameplay trailer leaked

By Alice O'Connor, Aug 07, 2012 7:15am PDT

The Half-Life remake mod Black Mesa really is coming, and now a leaked video confirmed as real has surfaced with a peek at its jazzed-up 'On a Rail' chapter. You know, that frightful section with the tedious trains then glorious rocket launch.

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"People have issued DMCA take downs for news broadcasts on YT, when they have no affiliation with ..."

- StealthHawk see all 44 comments

Just Cause 2 multiplayer mod resurrected

By Alice O'Connor, Jun 18, 2012 6:00am PDT

Just Cause 2 screams out for multiplayer, and a modding team is bringing that to us. Having been started back in 2010 then dropping off the radar, JC2-MP resurfaced over the weekend to tease we'll soon be surfing atop aeroplanes as our chums go barnstorming.

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"Sounds and looks great..but so many of these mods end up never seeing the light of day despite ..."

- Visceral Monkey see all 7 comments

Black Mesa sputters into life with new screens

By Alice O'Connor, Jun 11, 2012 6:45am PDT

After eight years of development and several years of silence, it seems Black Mesa may be coming. No, seriously this time. The fans remaking Valve's Half-Life as a Source Engine mod have shared new screenshots, teasing that there's more news to come.

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"I dunno. They have "Valve time" in terms of development down perfect."

- wfalcon see all 11 comments

SimCity designed to support mods

By Andrew Yoon, Mar 07, 2012 12:30pm PST

Maxis has promised that GlassBox, the new engine behind the upcoming SimCity "reboot" will offer modding tools for the community.

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"If we start working on it now, we can have the art ready by the time the game launches. To the ..."

- aasyranth see all 10 comments

Blizzard mod 'StarCraft Master' coming soon

By Jeff Mattas, Mar 02, 2012 7:15pm PST

StarCraft Master, a new official single player StarCraft 2 mod by developer Blizzard, will be available soon.

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"Neat, but I've kinda burnt out and lost interest until HotS. Don't think this will change much. "

- Freon see all 4 comments

Skyrim gets HD texture pack, Portal 2 Space Sphere

By Alice O'Connor, Feb 07, 2012 11:30am PST

Canny Steam users had spotted records indicating an official high-resolution texture pack might be the surprise teased for the launch of Skyrim's PC mod Creation Kit, and it did indeed arrive today, but there's something else too--Portal 2's adorable Spac

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"This is really the version I wish I played - apparently I played the beta version :("

- Jobos see all 87 comments

Fallout: New Vegas lead designer releases own balance mod

By Alice O'Connor, Dec 29, 2011 1:00pm PST

Fallout: New Vegas lead designer J.E. Sawyer has reworked the balance of Obsidian's post-apocalyptic RPG, amping up the difficulty and tinkering with items. Intriguingly, these changes come in a mod of Sawyer's own making, not any official patch.

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"I really hope he doesn't get in trouble for this. It's good to have dev go rogue and see what ..."

- mrnails see all 9 comments

Skyrim PC tweak allows for in-game map 'street view'

By Xav de Matos, Nov 15, 2011 6:30pm PST

One of the most impressive Elder Scrolls V: Skyrim mods proves why the PC version is king. It allows players to zoom deep into the in-game world map, much like Google Street View.

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"How about a minimap. It's not like we're still in the stone ages of gaming here."

- capt tripps see all 98 comments

Dungeon Defenders mod SDK released

By Alice O'Connor, Nov 14, 2011 10:00am PST

Fancy turning Dungeon Defenders into an FPS? With today's release of a full development kit, industrial modders can now make everything from new maps and characters to whole new modes and games.

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"I'm playing it on my phone but the controls just don't keep up when it gets hairy but it looks ..."

- melkore see all 7 comments

StarCraft 2 official mods now available

By Steve Watts, Apr 06, 2011 8:45am PDT

Blizzard has now updated its official StarCraft 2 mods, and released the full versions complete with unlockable achievements and avatars.

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"It's called Blizzard All Stars now and it's not going to be a clone, I heard it was pretty ..."

- Zek see all 17 comments

Thief-inspired Doom 3 Mod 'The Dark Mod' Released

By Alice O'Connor, Oct 19, 2009 10:15am PDT

The Dark Mod, a much-anticipated Doom 3 mod heavily inspired by Looking Glass Studios' seminal Thief first-person stealth series, has finally made...

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"Thief was one of the greatest games ever created despite its flaws."

- dubiousbrick see all 51 comments

Play This Mod: Research & Development

By Nick Breckon, Jul 27, 2009 7:03pm PDT

Now that Comic-Con is out of the way, it's time to be hosting and posting about Matt Bortolino's incredible Half-Life 2: Episode Two mod Research &...

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"Turns out I didn't even get close to finishing the mod--only got to the gnome that catches on ..."

- wviperw see all 71 comments