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Thief: Deadly Shadows mod removes mid-mission loading

By Ozzie Mejia, Aug 01, 2014 12:35pm PDT

A new mod for Thief: Deadly Shadows (called Thief 3 Gold) removes some annoying quirks from the 2004 game.

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"Removing the Loading screens from DX:IW would only remind you of how goddamned tiny the maps ..."

- NickDelios see all 8 comments

Grim Fandango mod adds point-and-click mouse controls

By Alice O'Connor, Feb 24, 2014 6:00am PST

Even if you could wrench a copy of Grim Fandango away from those who fiercely guard the remaining few, and get over potential technical difficulties, the awful controls might stop you from playing. No more! A new mod adds traditional point-and-click controls to LucasArts' ad...

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"It was truly fantastic. Funny as hell, but I still remember the last scene with Glottis, there ..."

- Kub666 see all 8 comments

Natural Selection source code released

By Steve Watts, Jan 24, 2014 9:45am PST

The source code for Natural Selection, a popular Half-Life mod from 2002, has been released in full for the public to tinker with.

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"I peeked through, pretty well structured, it took a lot less code than I imagined. I now wish ..."

- Chandler55 see all 3 comments

Spelunky hack lets you play the same levels over and over

By Alice O'Connor, Jan 21, 2014 6:15am PST

Part of the point of Spelunky is that players never see the same level twice, always learning techniques to defeat what the level generator throws at them rather than simply layouts. But if you do want to replay a particular world over and over, for whatever reason, a canny ...

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Project Zomboid map editor released

By Alice O'Connor, Jan 15, 2014 9:20am PST

Sure, you've got a 'Zombie' brand hunting knife, 100 litres of bottled water, 200 cans of baked beans, and a 'bug-out bag' covered in biohazard patches, but are you trained in your neighbourhood? Silly prepper! Thankfully Project Zomboid has your back, as the newly-released ...

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"this is actually a really cool idea. It'd be great if you could model individual buildings ..."

- vertdang see all 2 comments

Bully zombie mod bullies some undead

By Alice O'Connor, Jan 10, 2014 9:00am PST

Ooh those flipping zombies get everywhere, they do. Why, just the other day I found one rummaging in my knicker drawer! And now they're in our sweet, innocent, lamb-like video games about childhood. A scandalous group of modders is working on a zombie mod for Rockstar's Bull...

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Titanfall dev will 'evaluate' mod support after launch

By Alice O'Connor, Jan 03, 2014 7:15am PST

The life of many a PC game has been revitalised and extended by player-made mods, but not every developer has the resources and inclination to officially support them. Respawn Entertainment has confirmed that Titanfall won't have official mod support at launch, but it's open...

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"lol like that will happen, its the same guys who a while ago told their audience that they don't ..."

- Hoax see all 77 comments

Max Payne 2 mod makes it more like Max Payne 3

By Alice O'Connor, Jan 02, 2014 7:00am PST

Max Payne 3 may have strayed too far from the series' roots for some fans' liking, but at least one thought it introduced a few cool new tricks. A new Max Payne 2 mod adds in bits and pieces lifted from MP3, some of which you may be happier to see than others, including spli...

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"Killing south-american scum was an absolute pleasure. Blasting Jersey shore boys in some bar was ..."

- beef2187 see all 35 comments

Euro Truck Simulator 2 mod adding multiplayer

By Alice O'Connor, Dec 13, 2013 8:45am PST

"Breaker one niner, are there any smokies with ears on?" you ask. No reply. You try again, but still nothing. No Snowman. No Frog. No Bandit. Just you, playing Euro Truck Simulator 2. But wait! Horns blast from over the horizon. The roar of engines behind you. You guys, mult...

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Avalanche-approved Just Cause 2 multiplayer mod releases December 16

By Ozzie Mejia, Dec 06, 2013 2:00pm PST

No need to worry about a cease and desist order, as Avalanche Studios has given its blessing to the Just Cause 2 multiplayer mod, now set to release on December 16.

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"That's great they gave them their blessing. I could name some other companies that would shut ..."

- DM7 see all 7 comments

Black Mesa coming to retail with updated Source engine

By Ozzie Mejia, Nov 20, 2013 12:00pm PST

The fan-made remake of Half-Life, Black Mesa, is coming to Steam as a retail release and will utilize an updated version of Valve's Source engine.

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"Considering Valve basically fleshed out the entire game for them (level design, story, gameplay ..."

- dookiebot see all 27 comments

Kerbal Space Program multiplayer mod released

By Alice O'Connor, Oct 30, 2013 8:15am PDT

Space can be a terrifying place, especially when one of your fellow astronauts beams like a fool no matter what's happening. Thankfully Kerbal Space Program managers can now lark about in space with their chums, as enterprising modders have whipped together multiplayer suppo...

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"Incredible - this is the one thing this game has been missing for so long. At last!"

- Parias see all 4 comments

Deadly Premonition PC resolutions unlocked by Dark Souls modder

By Alice O'Connor, Oct 30, 2013 6:00am PDT

Deadly Premonition will always be a bit wonky, but mostly in ways that are charming. So it was disappointing to discover when the game launched on PC yesterday that it's locked to a 720p resolution, like that other high-profile Japanese PC port, Dark Souls. Fortunately, just...

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"Well based on the quality of recent Japanese ports, clearly they have already. LOL"

- wytefang see all 65 comments

Thief-like The Dark Mod now a free standalone

By Alice O'Connor, Oct 09, 2013 4:45pm PDT

If you're still grumbling and griping about the direction Eidos Montreal's Thief takes the classic stealth series in, or you simply fancy stealing things and knocking men out, give The Dark Mod a bash. Version 2.0 of the first-person sneaker inspired by Looking Glass's class...

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"Well, this might seem a little self serving, seeing as I've helped with the mod for the last ..."

- AluminumHaste see all 10 comments

SimCity mod plans looking restrictive

By Alice O'Connor, Oct 01, 2013 6:30am PDT

EA has planned all along to release mod tools for SimCity, and is now finally making that vague idea more concrete. Maxis has proposed basic guidelines for the type of mods it'll allow, and is polling the community for feedback. Surprise surprise, they're more restrictive yo...

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"I feel like a better PR move for EA would be to let SimCity 5 sit as is, prevent it from ending ..."

- the archvile see all 5 comments