Interview News


Homefront Interview: Rex Dickson on the Battle Between Campaign & Multiplayer for Your Attention

By Xav de Matos, Nov 04, 2010 8:40am PDT

Homefront is the upcoming first-person shooter from Kaos Studios, published by THQ. Potentially the publisher's premiere shooter franchise--


"Sounds like a grimmer/grittier version of freedom fighters with a first person perspective, ..."

- GPUX see all 19 comments

Mortal Kombat Interview: Ed Boon

By Brian Leahy, Oct 26, 2010 1:00pm PDT

With the early 2011 release of Mortal Kombat getting closer and closer, I shot some questions off to series co-creator and game creative director...


"So instead you asked him purely the questions every other media outlet asked and in vague enough ..."

- SFtheWolf see all 22 comments

StarCraft 2 BlizzCon 2010 Interview: Lead Producer Chris Sigaty

By Brian Leahy, Oct 25, 2010 4:30pm PDT

At BlizzCon 2010, I sat down with StarCraft II lead producer Chris Sigaty to talk about Heart of the Swarm, custom maps, cross-region play,...


"But I see the L4D concept as a parody though. I feel that something that doesn't get mentioned ..."

- ImprobableJ see all 22 comments

Halo: Reach Interview with 343 Industries Studio Creative Director Josh Holmes

By Xav de Matos, Sep 10, 2010 6:00pm PDT

Bungie's Halo: Reach is arguably one of the biggest video game releases of 2010. Over the last week we've featured multiplayer tips for newcomers...


""Partners." That sounds like 343 Guilty Spark makes the introduction, then leaves Halo at the ..."

- HisDivineOrder see all 10 comments

Talking Duke Nukem Forever With Gearbox Software's Steve Gibson

By Garnett Lee, Sep 10, 2010 11:00am PDT

Shacknews founder Steve Gibson spent plenty of time covering Duke Nukem Forever over the years. His move to Gearbox Software now puts him working...


"2 guns at a time& - meh ... if they worry so much about modern generation of gamers that ..."

- diablo3netua see all 198 comments

Rage Lead Designer Talks PC Version Specifics, the Release Date, and More

By Brian Leahy, Aug 20, 2010 2:00pm PDT

Back at QuakeCon 2010, I caught up with Rage lead designer Matt Hooper after the demonstration of the game running at 60 frames-per-second on all...


"The thing is there came a point where game development where you couldn't compete with big ..."

- doc.solo see all 75 comments

id Software's Steve Nix Talks Quake Live Plans, Future

By Brian Leahy, Aug 16, 2010 1:20pm PDT

Right before QuakeCon 2010, id Software announced that Quake Live, it's free-to-play, browser-launched version of Quake III Arena, had left beta...


"Yeah the thing people forget, Quake 3 isn't free. Someone has to host the servers, work on the ..."

- Terbo see all 42 comments

Warhammer 40,000: Space Marine Interview with Producer Andy Lang

By Xav de Matos, Aug 13, 2010 6:00pm PDT

After watching a lengthy single-player demo of Relic's upcoming third-person shooter Warhammer 40,000: Space Marine, we were shuffled into a quiet...


"Consoles had nothing to do with Relic abandoning DX10. They did that with Dawn Of War 2 remember. "

- free2game365 see all 39 comments

Civilization 5 E3 2010 Interview [Updated]

By Brian Leahy, Jun 24, 2010 6:00pm PDT

[Update - 6/25/10] Added clarification about multiplayer modes available at and after launch. At E3 2010, I had a chance to have a quick chat with Civilization V producer Dennis Shirk following a demo of the impending strategy seq


"oh well looks like if I press RANDOM MAP the tutorial is in there... make sens.. "

- Frush81 see all 25 comments

Marvel vs. Capcom 3 E3 2010 Interview

By Brian Leahy, Jun 24, 2010 10:10am PDT

Marvel vs. Capcom 3 was playable at E3 2010 (you can


""That announcer voice would piss me off after about 30 seconds. :-/ And is it really necessary ..."

- SFtheWolf see all 5 comments

Final Fantasy 13 Battle Director Yuji Abe Offers Tips and Background on Combat Systems

By Garnett Lee, Mar 19, 2010 8:00pm PDT

There's been no shortage of opinions on Final Fantasy 13 since its release last week to the rest of the world outside of Japan. Its new battle...


"It's funny you say that, because I feel like controlling the battles in FFXIII by switching ..."

- SavvyMike see all 73 comments

Halo: Reach's Matchmaking and Active Roster In-Depth

By Brian Leahy, Mar 19, 2010 11:01am PDT

The matchmaking system in Halo: Reach will be getting a significant amount of improvements along with tweaks to the overall social experience. I...


"I think they should bring back the clan support from halo 2 onto reach since xbox live has evolved"

- Foultzie see all 10 comments

Halo: Reach's Arena System In-Depth

By Brian Leahy, Mar 18, 2010 4:07pm PDT

Today, Shacknews revealed several improvements Bungie will be making to the Halo: Reach multiplayer game, one of which is the Arena system. Put...


"1) will halo reach have coop match making? (i'm assuming it also has a good single player ..."

- matrixneo42 see all 10 comments

Super Street Fighter 4 Producer Yoshinori Ono Interview on Hakan, Arcades, and More

By Brian Leahy, Mar 16, 2010 5:30pm PDT

Yesterday, I posted an interview with Capcom's Seth Killian for Super Street Fighter IV. At that same event, I spoke with producer Yoshinori Ono,...


"Great interview! Ono apparently <3s R. Mika and Darkstalkers. He's such a bro."

- GigiLeCheshire see all 6 comments

Kick-Ass Interview

By Chris Faylor, Mar 04, 2010 6:00pm PST

Inspired by both the existing comic and the upcoming movie of the same name, K


"I try as I might to not judge entertainment on a few previews and an interview about the game ..."

- f1kt1t1ous see all 5 comments