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Firefall adds pets, ability to 'despawn' enemy companions

By Xav de Matos, Sep 19, 2011 11:45am PDT

Red 5 founder and CEO Mark Kern reveals to Shacknews that Firefall will feature pets, but the feature comes with a special twist.

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"OMG what if there were a Shacknews Firefall beta invite? What a novel idea. All those ..."

- Lightzout see all 601 comments

Gears of War 3 interview with Cliff Bleszinski

By Xav de Matos, Sep 15, 2011 12:15pm PDT

Epic Games design director Cliff Bleszinski talks about the end of the current Gears of War trilogy. Jump in to watch a video interview as well as read a few extra bits of info he gave us during our discussion.

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"I like Gears and Gears 3 is the best of the trio. Also, Bulletstorm was fun and Epic didn't make ..."

- XAVdeMATOS see all 8 comments

Modern Warfare 3 interview with Infinity Ward's Robert Bowling

By Xav de Matos, Sep 06, 2011 2:00pm PDT

At Call of Duty XP this past weekend, Shacknews discussed some of the changes and reaction to the latest entry in the best-selling Call of Duty series with Infinity Ward's Robert Bowling.

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"I'm not a COD hater but honestly this game looks EXACTLY like the previous two MWs, seriously ..."

- ShXIII see all 38 comments

Indie 'To the Moon' explores memory and regret

By Jeff Mattas, Aug 08, 2011 4:30pm PDT

The debut trailer for 'To the Moon' by indie developer Freebird Games arrives, along with an interview with studio founder Kan Gao.

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"A Chrono Trigger that will make you want to kill yourself :P"

- Zero Hoki see all 6 comments

Interview: Diablo 3 designer Leonard Boyarsky

By Xav de Matos, Aug 02, 2011 10:00am PDT

Shacknews presents a video interview with Diablo 3 senior world designer Leonard Boyarsky, edited over nearly ten minutes of in-game footage.

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"10 minutes of gameplay video in a video that is 7:27 long? GO COMPRESSION!"

- DrZettl see all 20 comments

Interview: Assassin's Creed Revelations presentation director Brent Ashe

By Jeff Mattas, Jun 17, 2011 6:45am PDT

We grab a few minutes with Assassin's Creed Revelations' presentation director, Brent Ashe, to find out a bit more about what to expect from Ezio's next adventure.

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"Wow. That looks awesome. The smooth transitions between non-gameplay and gameplay remind ..."

- shurcool see all 2 comments

Interview: Space Pirates and Zombies developer MinMax Games

By Jeff Mattas, Jun 01, 2011 4:45pm PDT

We interview MinMax Games, the indie developer responsible for Space Pirates and Zombies.

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"Can't say I like this format (and the one used for the StarCraft interview), and sending people ..."

- Ceeva see all 4 comments

Interview: StarCraft 2: Heart of the Swarm director Dustin Browder

By Jeff Mattas, Jun 01, 2011 1:15pm PDT

We chat with StarCraft 2: Heart of the Swarm's game director, Dustin Browder, and ask him what new things the next chapter in the beloved RTS series has in store.

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"I always took it that we'd have to ... to some extent ... re-zergify her in HotS. I was ..."

- arioch see all 11 comments

Interview: Space Marine director Raphael Van Lierop

By Jeff Mattas, May 07, 2011 2:00pm PDT

We talk with Warhammer 40,000: Space Marine's director Raphael Van Lierop about giving the 40K IP the 3rd-person action treatment, the game's action-brawler hybrid design, and more.

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"awesome, even though not biggest fan of space marines, would rather wanna play as orks tbh :P ..."

- ClawHammR see all 22 comments

Space Marine director talks combat without cover

By Jeff Mattas, May 05, 2011 3:30pm PDT

Warhammer 40,000: Space Marine director Raphael Van Lierop explains the design decisions behind the game's hybrid melee-shooter combat.

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"+1 Vegas 2 is king of kings and lord of hosts in tactical shooters."

- badcaps see all 50 comments

Interview: Deus Ex Human Revolution game director Jean-Fran├žois Dugas

By Xav de Matos, Mar 23, 2011 3:00pm PDT

Shacknews discusses the upcoming revival of the Deus Ex franchise with Eidos Montreal game director Jean-Fran├žois Dugas...

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"Guys guys, I think he's trying to make a joke about in-house... just a long shot here"

- mystifier see all 37 comments

Interview: Portal 2 project lead Joshua Weier and writer Erik Wolpaw

By Xav de Matos, Mar 21, 2011 2:00pm PDT

Shacknews talks corporate culture, the process of effective storytelling, and making changes to a a fan favorite with Portal 2 project lead Joshua Weier and writer Erik Wolpaw from Valve Software...

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"If someone had told me 11 years ago that the guys who wrote Old Man Murray would be working at ..."

- azshack see all 23 comments

Interview: Mary DeMarle, Lead Writer for Deus Ex: Human Revolution

By Jeff Mattas, Mar 16, 2011 5:30pm PDT

We talk with Deus Ex: Human Revolution's Lead Writer and Narrative Designer, Mary DeMarle, about themes of class warfare and technological Renaissance, the challenges of constructing a multi-layered conspiracy-fuelled narrative in a game driven by player

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"Wooo that's hot.. I feel like everyone will have a connection with this character by the end of ..."

- Batmanshack see all 29 comments

Gunshine.net Preview and Interview with developer Supercell

By Xav de Matos, Mar 11, 2011 11:15am PST

We take a look at Gunshine.net, a browser-based MMO with Syndicate among its inspirations, and chat with developer Supercell.

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"Yeah, that might take some getting used to... but this is a different thing. The gameplay is ..."

- XAVdeMATOS see all 5 comments

Interview: Dax Ginn from Rocksteady on the psychology of Batman: Arkham City

By Xav de Matos, Mar 10, 2011 4:00pm PST

Shacknews speaks with marketing game manager Dax Ginn at Rocksteady Studios about continuing the adventure of the caped crusader in Batman: Arkham City...

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"Summary: Shacknews speaks with marketing game manager Dax Ginn at Rocksteady Studios about ..."

- XAVdeMATOS see all 2 comments