Interview News


Invisible, Inc. programmer discusses design, stealth, and procedurally-generated stages

By Ozzie Mejia, May 12, 2015 12:00pm PDT

Klei has brought Invisible, Inc. out from the shadows today. To learn more about the studio's latest stealth game, Shacknews spoke to programmer/technical designer James Lantz.


"The ui was quite dense 6mo+ ago. On release I have no problems except for flipping between the ..."

- threeup see all 6 comments

Democracy 3 creator discusses the game's growth, complex voters, and politics

By Ozzie Mejia, May 08, 2015 2:00pm PDT

Coming off this week's elections in the United Kingdom, Shacknews decided it was a good time to visit with Positech Games' Cliff Harris, creator of the political simulator Democracy 3. Among the topics touched on are the game's progression since its 2013 release, the complex...


"Very cool. Loved hearing about how deep he really goes into the different types of voters."

- Mecha Tofu Pirate see all 3 comments

Heroes of the Storm designer discusses eSports, balance, Battleground design, and the June 2 launch

By Ozzie Mejia, Apr 27, 2015 1:00pm PDT

Yesterday was a big day for Heroes of the Storm, as the Grand Finals of the college Heroes of the Dorm tournament aired in front of a nationwide ESPN2 audience. Prior to the event, Shacknews had an opportunity to speak to one of the game's designers about how the game has gr...


DICE general manager discusses Star Wars Battlefront and working with the film archives

By Ozzie Mejia, Apr 21, 2015 6:00am PDT

Shortly after checking out the Star Wars Battlefront reveal, Shacknews caught up with DICE general manager Patrick Bach to learn more about what folks can expect from the upcoming game and also learn more about the developer's relationship with Lucasfilm.


Guitar Hero Live - Andrew and Joe's Excellent Adventure

By Ozzie Mejia, Apr 18, 2015 8:00am PDT

Guitar Hero is back! So who better to get a first look at Guitar Hero Live than Shacknews' resident rockers, Andrew and Joe? Join the Shacknews video crew, as they speak to director Jonathan Napier and rock out on stage.


InXile's Chris Keenan talks Wasteland 2's Xbox One and PlayStation 4 debut

By Daniel Perez, Apr 17, 2015 9:00am PDT

InXile Entertainment is headed to both the Xbox One and PlayStation 4 later this summer, so we decided to talk with the studio's project lead to discuss the improvements the RPG will receive and how PC owners will benefit from its upcoming release.


"Whoa, I got quoted: SN: No questions, but as an original backer I'll say huge kudos once ..."

- jimmy-buffett see all 3 comments

How Project X Zone 2 looks to follow-up on the scope of the original

By Ozzie Mejia, Apr 16, 2015 12:30pm PDT

Project X Zone was a massive crossover between gaming franchises from three gaming giants. Shacknews asks how the team is seeking to follow on their original effort for this fall's Project X Zone 2.


"I liked the idea of the first game but story felt like it was jumping around randomly while ..."

- melkore see all 2 comments

Get an early look at Hiveswap, the Homestuck Adventure Game

By Steven Wong, Apr 05, 2015 12:00pm PDT

The popular webcomic Homestuck is now a PC video game called Hiveswap thanks to a $2.4 million Kickstarter campaign. Check out the adventure game in action with this gameplay interview.


The Division's David Polfeldt Talks About Post-Apocalyptic New York

By Steven Wong, Apr 04, 2015 12:00pm PDT

Massive Studio Director David Polfeldt discusses the Ubisoft open world RPG game set in New York City, Tom Clancy's The Division, in this exclusive gameplay interview.


Magnetic: Cage Closed programmer talks blending first-person puzzles and magnets

By Shack Staff, Mar 31, 2015 3:30pm PDT

What does it mean to be the master of magnetism? Andrew visits with The Guru Games' Petter Henriksson to find out more about Magnetic: Cage Closed.


Sledgehammer Games Michael Condrey Talks Call Of Duty Championship

By John Gaudiosi, Mar 31, 2015 7:00am PDT

Michael Condrey, co-founder and studio head at Sledgehammer Games, was on hand to take in all of the action live at the 2015 Call of Duty Championship. He talks about the growth in popularity of Call of Duty eSports in this exclusive interview.


My_Goggle and ZombiUnicorn discuss how Twitch has pushed gaming forward

By Shack Staff, Mar 25, 2015 1:00pm PDT

During our time at PAX East, Shacknews caught up to Twitch Partners My_Goggle and ZombiUnicorn to discuss their Twitch channels, their audiences, and how Twitch has pushed the gaming landscape forward.


Interview: Crytek Cevat Yerli Talks Nvidia Shield

By John Gaudiosi, Mar 17, 2015 1:45pm PDT

Crytek founder Cevat Yerli talks about the power of the Tegra X1 Nvidia Shield and how Crysis 3 plays on a mobile chip in this Exclusive interview.


"I'm sad that only sponsored articles are the only articles about high end mobile gaming. For the ..."

- chasetheswift see all 8 comments

Runbow producer discusses 9-player multiplayer, GameCube controllers, Val, and more

By Ozzie Mejia, Mar 11, 2015 1:00pm PDT

After going hands-on with Runbow last week, Shacknews took some time to speak to Runbow producer Dave Proctor about Runbow, the additions its made, new female character Val, the new Color Master mode, and why Runbow won't be adding GameCube controller support.


Interview with Sasa Marinkovic about AMD's VR Platform at GDC

By Shack Staff, Mar 10, 2015 4:30pm PDT

Asif Khan, AKA themanwiththebriefcase, sits down with Sasa Marinkovic to talk VR and how AMD's new Liquid VR fits into the picture.


"Awesome, I had never even realized that's how dual GPU was built into the architecture."

- anhero see all 5 comments