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Arma 3 shows 2014-2015 roadmap

Bohemia Interactive has outlined its roadmap for Arma 3 for the next two years. Plans include platform updates, downloadable content, and a large-scale expansion.

Take On Mars 'Expedition One' update puts humans on Mars

Now that the Mars rovers have determined the red planet to be relatively safe, it's time for humans to begin exploring in earnest. Bohemia Interactive has issued a new Expedition One update for their space exploration simulator, Take On Mars, which allows humans to wander the planet's surface and create settlements.

Arma 3 'Zeus' DLC available now

Arma 3's 'Zeus' DLC, which allows one player to step into the role of "Game Master" to edit the experience on the fly for soldiers on the ground, has now launched.

DayZ discovers fire later in April

DayZ's world continues to fill up with zombies and the world has now evolved to include man's most crucial invention: bacon fire! A new update set to drop later this April will formally introduce fire, which should pave the way for new mechanics, such as cooking.

April Fools: Arma 3 adds Karts DLC

With the Arma 3 campaign finished, it's time for developer Bohemia Interactive to start releasing DLC. The first premium add-on for the game is "Karts."

DayZ gets new studio, outlines 2014 roadmap

Dean 'Rocket' Hall took the stage at EGX Rezzed to deliver the upcoming 2014 roadmap for DayZ, including improved zombie behaviors, new weapons and animals, vehicles, and Steam Workshop support.

Arma 3 final campaign episode rolls out next week

The third and final chapter of Arma 3's campaign will launch next Thursday, March 20, developer Bohemia announced today. 'Win' will see the Mediterranean mixup escalating further, into some of that good jolly war fun we all know and enjoy. It'll also bring three new vehicles for everyone to play with in sandbox modes.

DayZ dev team doubles in size; cooking coming

Expect the pace of DayZ's development to pick up, as Bohemia has bunged a whole load of new people to the team. Creator Dean 'Rocket' Hall revealed this in his latest dev blog post, also confirming that the team shall start focusing on expanding survival elements. First up is a cooking system, giving survivors more culinary options than guzzling cold beans from a can cut open with a kitchen knife.

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