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Hitman: Absolution dev talks simplfying controls

By Steve Watts, Jan 11, 2012 10:30am PST

Hitman: Absolution director Tore Blystad talks about refining the game's controls to make them more intuitive, without removing Agent 47's wealth of murderous options.

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"Go play Blood Money again. Most levels may be large in size, but the general path to go is well ..."

- Lukiopimp see all 7 comments

Co-op 'never felt right' for Hitman

By Alice O'Connor, Jan 04, 2012 12:45pm PST

While casually murdering people with your chums is a right old laugh and no mistake, Hitman dev IO has decided that assassination is best enjoyed alone. IO discussed the idea of co-op for several games in the series, but found it "never felt right."

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"Is the name exciting in itself? That's not necessarily the name of Square Enix Montreal's ..."

- Alice O'Connor see all 28 comments

IO Interactive working on new IP after Hitman

By Xav de Matos, Dec 01, 2011 6:30pm PST

Developer IO Interactive will focus on a new intellectual property following the release of Hitman: Absolution in 2012, studio head Niels Jorgensen has revealed.

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"I hate that 1. As soon as I saw the window I knew someone was going to crash through it and 2. ..."

- SkipperMcG see all 4 comments

Hitman: Absolution 'Run for Your Life' trailer director's commentary

By Jeff Mattas, Nov 03, 2011 2:15pm PDT

A new director commentary trailer for Hitman: Absolution has arrived, showing off more than fifteen minutes of gameplay footage, and describing new features and improvements.

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"To quote Lukiopimp a few comments above: "During the video the mention this several times that ..."

- Johnnsen see all 27 comments

Hitman: Absolution video teases gameplay, shoot-out

By Steve Watts, Oct 10, 2011 7:15am PDT

Square Enix and IO Interactive have shown off a short gameplay teaser in preparation for a full uncut playthrough of the stage releasing tomorrow.

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"Just watched this at lunch, HOLLY SHIT, must have, that was awesome, I really like the direction ..."

- valcan_s see all 52 comments

Hitman: Absolution has stealth-focused 'hardcore' mode

By Xav de Matos, Oct 07, 2011 4:15pm PDT

Hitman: Absolution producer Hakan Abrak has revealed that the upcoming return of Agent 47 will feature a hardcore difficulty mode.

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"Honestly I'm just hoping they still remember how to make a good game after the whole Kane & ..."

- OdinM1 see all 14 comments

'Silent Assassin' to return in Hitman: Absolution

By Xav de Matos, May 10, 2011 10:45am PDT

Square Enix and IO Interactive have announced Hitman: Absolution, the fifth game in the silent assassin series. The game will launch on the PC, Xbox 360, and PS3 and will debut at E3 2011.

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"I liked the first two Hitmen a lot, it was downhil from there for me. I guess I'm old for this ..."

- shurcool see all 37 comments

IO Interactive Lays Off 30; Rumored to be Due to Canceled Microsoft Project

By Brian Leahy, Nov 01, 2010 3:40pm PDT

Additional layoffs are being reported from Kane & Lynch and Hitman developer IO Interactive to the tune of 30 employees, reports Computerworld (via...

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"Blizzard have monthly revenues that you can forecast out and actually predict the cash flow - ..."

- Moog69 see all 12 comments

Layoffs Hit Hitman Developer IO Interactive

By Brian Leahy, Mar 30, 2010 7:00pm PDT

As is becoming too common, layoffs have hit another development studio. This time, it's IO Interactive, the group behind the Hitman series and the...

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"Really? Ok, maybe I'll give it another chance sometime, thanks."

- shurcool see all 30 comments

Kane & Lynch 2: Dog Days Announced

By Alice O'Connor, Nov 18, 2009 8:00am PST

IO Interactive today formally announced Kane & Lynch 2: Dog Days, the sequel to its

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"Played the first on the PS3 on Co-op, horrible graphics, crappy gameplay. Sucked."

- doomed see all 26 comments

Hitman Creators Spawn Mini Ninjas

By Nick Breckon, Jan 19, 2009 12:53pm PST

Developer Io Interactive (Hitman, Kane & Lynch) is certainly entering new territory with Mini Ninjas, a game that will challenge players to "harness the power of your Kuji magic and utilise the special skills of your Mini Ninja friends." While

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"I guess after making a game with a story as depressing as Kane & Lynch they figured they'd make ..."

- RAY16 see all 22 comments

Hitman Veterans Leave IO, Form Reto-Moto

By Chris Faylor, Apr 14, 2008 2:05pm PDT

A number of IO Interactive co-founders have left the Eidos-owned Hitman, Freedom Fighter and Kane & Lynch developer to form a new studio under the...

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"Exactly - anyone have a website for them? My google skills fail :/"

- jbury see all 13 comments