IndieCade 2011 News


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IndieCade 2011: Desktop Dungeons

By Jeff Mattas, Nov 01, 2011 3:15pm PDT

We get our hands on Desktop Dungeons at IndieCade 2011 and chat with developer QCF Design's Marc Luck about the bite-sized roguelike and future updates.


IndieCade 2011: The Bridge

By Jeff Mattas, Oct 30, 2011 10:00am PDT

We get our hands on the Escher-inspired puzzle-platformer The Bridge at IndieCade 2011, and chat with developers Ty Taylor and Mario Castaneda about its development.


IndieCade 2011: Way

By Jeff Mattas, Oct 29, 2011 1:30pm PDT

We get our hands on Way at IndieCade 2011, and talk with designer Chris Bell of CoCo & Co. about creating a game about collaboration and non-verbal communication.


"This sounds incredibly interesting, indie developers are true innovators for a nearly-stalled ..."

- Lobito see all 3 comments

IndieCade 2011: Antichamber

By Jeff Mattas, Oct 28, 2011 5:15pm PDT

We get our hands on the abstract first-person puzzle game Antichamber at IndieCade 2011, and pick developer Alexander Bruce's brain about its development and unique presentation.


"This page also includes a game title "A Flipping Good Time" which Mattas may have mentioned in ..."

- RuffasBluetain see all 4 comments

Antichamber dev discusses modifying the Unreal Engine

By Jeff Mattas, Oct 27, 2011 7:45pm PDT

Antichamber developer Alexander Bruce discusses how he modified Unreal Engine 3 to achieve his game's unique visual style.


"ok so that's two games that use UE3 that look dramatically different. kudos to you, alexender"

- ETPC1 see all 4 comments

IndieCade 2011: Proteus

By Ozzie Mejia, Oct 26, 2011 6:00pm PDT

We check out the ambient art-exploration game Proteus at IndieCade, and talk with Twisted Tree Games' Ed Key.


"Hmm, spend my time with this or Skyrim... Man, these decisions are hard!"

- Jobos see all 2 comments

IndieCade 2011: Halcyon

By Jeff Mattas, Oct 25, 2011 5:45pm PDT

We check out the musical action-puzzle game for iPad called Halcyon at IndieCade 2011, and talk to developer Zach Gage about its development and his upcoming projects.


"This looks pretty awesome. I'm totally buying it later tonight."

- Mecha Tofu Pirate see all 2 comments

IndieCade 2011: The Dream Machine

By Jeff Mattas, Oct 23, 2011 7:00am PDT

We get some impressions and chat with indie developer Cockroach, Inc. at IndieCade 2011 about their visually-unique, creepy episodic adventure game The Dream Machine.


"i think the story has great potential, its definitely has some sinister under tone. in fact i ..."

- o.flaherty see all 8 comments

IndieCade 2011: StarDrone and StarDrone Extreme

By Ozzie Mejia, Oct 20, 2011 4:15pm PDT

We check out the PS3 action-pinball game StarDrone at IndieCade 2011, and get a first look at the upcoming StarDrone Extreme for the PlayStation Vita.


"guess i will wait for the vita version. interesting though about responsiveness issues with the ..."

- Shai-Tan see all 2 comments

IndieCade 2011: The Swapper

By Ozzie Mejia, Oct 19, 2011 6:00pm PDT

We get our hands on The Swapper by Facepalm Games at IndieCade 2011 to check out its mind-swapping puzzles and interesting cloning mechanics.


IndieCade 2011: Fez

By Jeff Mattas, Oct 19, 2011 3:30pm PDT

We finally get our hands on the platforming adventure Fez at IndieCade 2011, and chat with developer Phil Fish about the game's inspiration and evolution.


"Actually, Fish expects it to launch sometime in January or February, depending on Microsoft ..."

- Jeff Mattas see all 18 comments

IndieCade 2011: PewPewPewPewPewPewPewPewPew

By Ozzie Mejia, Oct 17, 2011 4:00pm PDT

We get our hands on the mic-controlled XBLIG co-op side-scroller PewPewPewPewPewPewPewPewPew at IndieCade 2011, and chat with developer Incredible Ape.


IndieCade 2011: Skulls of the Shogun

By Jeff Mattas, Oct 12, 2011 9:00am PDT

We get our hands on Haunted Temple Studios' upcoming strategy game Skulls of the Shogun at IndieCade 2011, and chat with one of the developers, Ben Vance.


IndieCade 2011: Johann Sebastian Joust

By Ozzie Mejia, Oct 10, 2011 3:00pm PDT

We take a look at Johann Sebastian Joust at IndieCade 2011, a physical jousting game that utilizes hacked PlayStation Move controllers.


"JS Joust is the funnest fun, known affectionately to me and my friends as Shoving. I like the ..."

- Alice O'Connor see all 3 comments

IndieCade 2011: Award winners and inventive cooperation

By Jeff Mattas, Oct 09, 2011 10:00am PDT

Two remaining IndieCade 2011 awards are due this evening, but we've got the near-final list of winners so far, along with a few words about some co-operative stand-outs.


"ITT: More awesome-looking games that make me jealous of people who can play 2D/side-scrollers."

- tw3kr see all 2 comments