I've been working on doing some XNA framework rewrites to increase performance of SpriteBatch by ~5x to make RTResolution and some other Xna stuff work better. Only 27 errors left to fix, and they're all font related.

RomSteady
I've been working on doing some XNA framework rewrites to increase performance of SpriteBatch by ~5x to make RTResolution and some other Xna stuff work better.  Only 27 errors left to fix, and they're all font related.
Hello, Meet Lola