Nintendo and Capcom Hold Joint Switch Press Conference

Two members of the industry’s most popular brands chat about Nintendo’s new hardware.

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Nintendo and Capcom preresentatives held a joint press conference that shed more light on the development environment for the Nintendo Switch, along with Capcom's involvement.

The conference included Masaru Mitsuyoshi of Nintendo and Masaru Ijuin of Capcom. Ijuin showed an interest in developing AAA titles for the Switch, and was generally positive about the hardware. The majority of Capcom’s staff are comfortable with the engine. It took about of month for the team to gain an understanding of tools, development environment, and SDK (Software Development Kit). That said, Capcom's lone contribution to the launch window line-up is Ultra Street Fighter II, to be released on Switch later this year.

As for the console itself, Nintendo's Mitsuyoshi talked about the proprietary operating system, with the hardware focusing on high performance and low power. When developing the hardware, wireless functions and convenience for the switch were among Nintendo’s highest priorities. It was also stated during this meeting that switching from TV mode to portable mode will be just as seamless as it appears in the Switch commercials, transmitting without any disconnection.

Donovan is a young journalist from Maryland, who likes to game. His oldest gaming memory is playing Pajama Sam on his mom's desktop during weekends. Pokémon Emerald, Halo 2, and the original Star Wars Battlefront 2 were some of the most influential titles in awakening his love for video games. Donovan is currently studying broadcast journalism at Bowie State University with hopes to join the Shacknews team full time after graduation. He is a huge Star Wars nerd and film fanatic that will talk with you about movies and games all day. You can follow him on twitter @Donimals_

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