The many blockbuster IP Lego games have done great in sales and reviews, and it's surprising more properties haven't tried to capture that success. It turns out that Halo was a franchise that almost got its own kid-friendly adaptation to building-block form. N-Space, known mostly for porting major titles like Call of Duty and Goldeneye to the Nintendo DS, was working on a Mega Bloks licensed Halo game during 2013.
Thanks to an anonymous source, Andrew Borman of PtoPOnline was able to secure footage of the canceled Halo Mega Bloks game, codenamed "Haggar." The build showed dates from around September to November 2013 and is indicative of what the final product would have offered. The build has a single campaign level available that is polished to show a vertical slice of polished gameplay.
The Halo Mega Bloks game would have been a third-person shooter that looks a lot more action-packed than a regular Lego title. The title would have featured a lot of the same light-hearted humor that Lego titles are famous for, but with more complex gameplay than its building block-based peer. From the footage, you can see the Halo Mega Bloks game featured Master Chief fighting a host of enemies from the Covenant, including Grunts, Elites, and Hunters. It also had a full range of weapons from the Halo universe, and sound effects ripped straight from the main Halo games.
One of the coolest aspects of the Halo Mega Bloks game was the ability to build custom vehicles and structures. The Warthog, Scorpion, Ghost, and more would have been fully ridable in the game, and through vehicle pads, you could add new weapons, accessories like a winch, or custom paint jobs to the vehicles. There were also pads scattered throughout the levels that allow you to build structures to assists you like turrets or barriers.
Multiplayer was also beginning to be implemented into the game. Campaign co-op is available in this leaked build of the Halo Mega Bloks game, and a mode called Besieged where you fought waves of enemies while defending your base was also implemented. There was also an additional mostly completed campaign level in the build which featured hallmarks of being in development but is fully playable.
Unfortunately, according to the theory by Borman, the Halo Mega Bloks game was a victim of timing. The title was in development at the end of the Xbox 360's development cycle, and as work had only been done on the Xbox 360 version of the game, it was likely canceled because of anticipated poor sales.
It's unfortunate that the Halo Mega Bloks game was canceled. From the footage, it looks like it would be a terrific experience. With N-Space closing last year, we're not likely to see this version of the game revived. However, 343 Industries has expressed some interest in expanding their Halo offerings in the past, so we may see a Lego or Mega Bloks themed Halo fame someday.
Jason Faulkner posted a new article, Canceled Halo Mega Blocks Xbox 360 game info leaks
I would have been interested in playing that.
Yeah I saw that the other day.
I would've loved to play that game.