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Doom now has more than 165,000 user-made maps

If you ever get tired of the main game, you can always .wad - er ... wade - your way through all the SnapMap creations.

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Doom launched seven months ago, and one of the big selling points for the community was the SnapMap editor, allowing players to create their own maps for the game, much like the .wad file editors from the original series. It appears SnapMap has been a success, as the library of SnapMaps has grown to more than 165,000.

SnapMap Lead Producer Kevin Cloud announced the figure in a blog post, while recapping all of the changes and upgrades the editor had received since launch, including the most recent free update earlier this month: "Our last update for 2016 delivered almost everything needed for creating a full DOOM single-player campaign, including: logic to support a campaign player progression, camera rumbles, campaign styled objective HUD and compass, logic to support checkpoints and improved limits," Cloud said. "We’re also adding Lazarus Labs themed modules, the DOOM Marine Praetor armor, as well as more props, game items and logic."

Unfortunately, Cloud didn't offer any hints about what the future may hold for SnapMap, but the latest update should keep players busy expanding the SnapMap library until id announces what will happen next. 

Contributing Editor

From The Chatty

  • reply
    December 16, 2016 8:45 AM

    John Keefer posted a new article, Doom now has more than 165,000 user-made maps

    • reply
      December 16, 2016 12:34 PM

      And about 3 of those are just OK! -___-

    • reply
      December 16, 2016 3:07 PM

      How many of people's houses?

    • reply
      December 16, 2016 3:24 PM

      And 164,000 of them were made to get that one achievement.

      • reply
        December 16, 2016 3:26 PM

        Yet nobody bothered to pick up the use dlc dependent taunt achievements. Either because nobody bought that shit or because the mp is dead.

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          December 16, 2016 9:14 PM

          I was just getting into the MP, and then I came across cheaters. Speedhackers and flying folks. Without killcam, it's hard to say if people are using aimbots or not. The lack of dedicated servers is a real killer for me. It used to be you could just ban cheaters the game itself didn't detect them. I don't know what else to do other than not play now. Same thing that killed CoD for me.

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            December 17, 2016 12:08 AM

            Abandoning dedicated servers is the worst industry trend in shooters in the last decade bar none...

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      December 16, 2016 8:03 PM

      And about 100 active players :(