Glaive class revealed for Torment: Tides of Numenera

See what the 'elite warriors of the Ninth World' have to offer.

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Techland announced the Glaive class, a playable-character type available in Torment: Tides of Numenera.

The final character class will be revealed next week.

According to Techland's character bio, the Glaive class is aimed at players who like to go toe-to-toe with enemies and deal heavy damage. "Glaives are the elite warriors of the Ninth World – brandishing a diverse range of weaponry and offering a balance between might and speed. They are also the only class who can attack twice in one turn. Glaives engage in direct combat and enjoy a high defence rating."

Check out the accompanying character video to see the Glaive in action.

Long Reads Editor

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of the Stay Awhile and Listen series, and the Gairden Chronicles series of fantasy novels for young adults. Outside of writing, he enjoys playing Mario, Zelda, and Dark Souls games, and will be happy to discuss at length the myriad reasons why Dark Souls 2 is the best in the series. Follow him online at davidlcraddock.com and @davidlcraddock.

From The Chatty
  • reply
    November 23, 2016 4:15 PM

    David Craddock posted a new article, Glaive class revealed for Torment: Tides of Numenera

    • reply
      November 23, 2016 4:29 PM

      I'm excited for this game to finally be released.

      I sort of feel bad I've never played Pillars of Eternity.

      • reply
        November 23, 2016 6:38 PM

        You should feel bad cause it's awesome. Lucky for you it's on sale right now!

      • reply
        November 23, 2016 6:48 PM

        Pillars is good but I think that was by Obsidian while Torment is by inXile who made Wasteland 2, which was also good.

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          November 23, 2016 7:49 PM

          Oh nice I did finish wasteland 2

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          November 26, 2016 7:41 AM

          I keep from playing Pillars because I hear the story is mediocre and it's really focused on combat. Am I wrong in my impression of PIllars?

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      November 23, 2016 7:49 PM

      I hope this can recapture the magic, pillars and tyranny haven't been doing it for me

      • reply
        November 23, 2016 11:20 PM

        I'm finding Tyranny to be more engaging than Pillars was - I think the setting they've created is fairly unique.

        Torment is looking great and I'm really looking forward to it.

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          November 24, 2016 2:53 AM

          It's the combat I'm not liking but I just found out torment is turn based which I liked in wasteland so I'm way more interested now

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