Bloodstained: Ritual of the Night delayed to the 'first half of 2018'

The spiritual successor to Castlevania: Symphony of the Night was projected to release next year.


Creator Koji Igarashi announced that Bloodstained: Ritual of the Night has been delayed from release in 2017 until "the first half of 2018." The announcement was posted as a video update to Kickstarter backers (via GameSpot).

Igarashi, who rose to fame within the game-development community after he helped shepherd Castlevania: Symphony of the Night to completion as assistant director, explained that he made the decision to postpone out of concern that Bloodstained might not meet his quality standards.

"I've decided to add a new development team to the main production and improve our approach so that we can keep the game fully on track for how I envision it," he explained. "We're in the process of securing these new developers. We will share more information with all of you soon."

Igarashi stressed that the delay had been made in the interest of creating an excellent product. "apologize for the wait. However, I'd like to emphasize that I made this decision to absolutely guarantee the game is done right the first time. [...] The last thing I want to do is keep our backers waiting, but after receiving such incredible support, I feel responsible for delivering the best product I possibly can. Again, I offer my sincerest apologies."

Bloodstained raised over $3.5 million on Kickstarter during the summer of 2015, though that only accounts for a portion of its development costs. The game is being published by Deep Silver, and is one of many recent projects that sought partial funding through Kickstarter and similar platforms.

Igarashi and his team are aiming to release Bloodstained on Xbox One, PlayStation 4, PC, Wii U, and PlayStation Vita.

Long Reads Editor

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of the Stay Awhile and Listen series, and the Gairden Chronicles series of fantasy novels for young adults. Outside of writing, he enjoys playing Mario, Zelda, and Dark Souls games, and will be happy to discuss at length the myriad reasons why Dark Souls 2 is the best in the series. Follow him online at and @davidlcraddock.

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