XCOM 2 delayed on consoles by three weeks, to September 27

Firaxis needs time to tighten a few loose screws.

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Take-Two and Firaxis had September 6 pegged for XCOM 2 to invade Xbox One and PlayStation 4 on September 6, but Take-Two president Karl Slatoff announced that the game has been delayed by three weeks during Take-Two's quarterly earnings call earlier today.

Slatoff explained that Firaxis will use the three-week delay to "ensure the game is fully polished at launch and meets the team's high standards" (via Polygon).

Console owners have a lot to look forward to. XCOM 2 received high marks when it was released on PC earlier this year. And look at it this way: the game wasn't originally planned for consoles, so a delay of less than a month is better than no game at all.

XCOM 2 will release on Xbox One and PS4 on September 27 in North America. International regions get it a few days later on September 30. Firaxis will continue to support the PC version of the game with free and paid DLC.

Long Reads Editor

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of the Stay Awhile and Listen series, and the Gairden Chronicles series of fantasy novels for young adults. Outside of writing, he enjoys playing Mario, Zelda, and Dark Souls games, and will be happy to discuss at length the myriad reasons why Dark Souls 2 is the best in the series. Follow him online at davidlcraddock.com and @davidlcraddock.

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