Darksiders Remastered announced by Nordic Games

After the success of Darksiders 2: Deathinitive Edition, Nordic Games has revealed it is working on a remastered version of Darksiders.


After releasing Darksiders 2: Deathinitive Edition, Nordic Games has reportedly announced it will be giving the original Darksiders the remastered treatment as well.

According to Nextn, Nordic Games announced a remastered version of Darksiders during Gamepolis 2016, which took place over the weekend. The game is expected to release on PlayStation 4, Xbox One, and Nintendo Wii U some time in October 2016.

As for a PC version, it’s believed Nordic Games will announce that version of the game during Gamescom 2016.

No word yet as to what kind of content we can expect from the remastered version of Darksiders, but we wouldn't be surprised if Nordic Games gave it the same amount of love it gave Darksiders 2.

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    July 25, 2016 9:00 AM

    Daniel Perez posted a new article, Darksiders Remastered announced by Nordic Games

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      July 25, 2016 9:26 AM

      Remastering the good one. I'll allow it.

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        July 25, 2016 9:30 AM

        I just want another new game, I loved both of them

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        July 25, 2016 9:51 AM

        Yup, the original was a pretty amazing game, I'd replay it in remastered form.

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        July 25, 2016 10:04 AM

        The second one is the best one. Not that the first one is bad,because it's quite good,but the second one just does everything better.

        Either way,I will never buy a "remastered" game on general principle. I want to play new games,not old games with a fresh coat of paint.

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          July 25, 2016 10:11 AM

          Yes, they are both great games, but the second one is just so much better in every way.

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          July 25, 2016 10:18 AM

          I'm in the complete other camp on this one. I feel all they did was make the world bigger, and then proceeded to fill it with nothing. This is more of a personal thing, but rather than focus on and make big strides on improving the combat, they just filled it with number. Now all the weapons have stats now. So you just spend minutes comparing numbers and picking the best one. There's no real though involved in it. Feeding weapons to other weapons is cool, but could have been done better that would have removed the grinding aspect of collecting random drops.

          I much preferred the first game to the second. I think it having a much more focused narrative gave it much better pacing. Similar to the Batman Asylum versus City argument. After about half way through I couldn't wait for it to be over, and was really only there to see how it all came together. A pay off I must say isn't particularly strong :/

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            July 25, 2016 11:37 AM

            ^this, all of it.

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            July 25, 2016 12:32 PM

            The 2nd game was a perpetual set of 3 tasks per mission "kill these 3 people, go to these 3 places, collect these 3 items". It was always sets of 3.

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              July 25, 2016 12:33 PM

              That said, I still love the dark, grim world, but agree the 1st just felt better overall, and lacked the grind.

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                July 25, 2016 2:54 PM

                I think there's some great imagery in the second game, and the hidden dungeons were nice. It was defiantly much more ambitious, but there's just so much that didn't come together. The zones are too light on content, tying the story to War made for an uninteresting narrative. Environmental puzzles are weaker than the first game, and over all it's just didn't feel finished. THQ was up against the wall in a time/money sense, so I can understand why the game ended up the way it did. I think that game needed another year to cook.

                Darksiders doesn't have an identity at this point. There isn't anything that "makes" a Darksiders game. I'd love a 3rd game, but with the first and second being so different from each other, I'm not sure what that game would be.

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          July 25, 2016 11:35 AM

          Nope, the first one was like a Zelda game, the second one was Diablo for the poor.

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      July 25, 2016 9:50 AM

      I'd certainly give a remastered version another playthrough, although playing hundreds of hours of Souls games might've broken me with this series. It'll certainly require some readjusting

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        July 25, 2016 10:05 AM

        Going from Dark Souls to Assassins Creed was such a weird transition. I still have a hard time acknowledging I can yolo into a crowd of enemies and come out fine.

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          July 25, 2016 1:09 PM

          Everything is easy mode when going from Dark Souls to anything non-Dark Souls.

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      July 25, 2016 10:43 AM

      I might give it another shot but with a controller this time. the M&KB just wasnt working for me by the time I got ot having to throw the thing.

      I didnt get super far in the game though, got ot the bat boss level and never to the boss.

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