Bethesda shares roadmap for Fallout 4's mod support

Security, better reporting, and other features are coming.

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PC and Xbox One host mods for Fallout 4, with support for the PS4 version coming soon. To keep players apprised on where mods are headed, Bethesda has rolled out Bethesda Game Studios Dev Notes, a site devoted to updates on the feature.

Namely, Bethesda put up a roadmap to share what players can expect in the way of changes and support through the summer. Mod size is one of the first items on the agenda. "We are working with Microsoft and Sony to increase the Storage Limits on consoles," per the blog, referring to the 2GB cap currently in place.

Quality-of-life improvements make up the bulk of Bethesda's plans for mods. Soon, players will be able to upload a mod to all three platforms at once rather than plodding through the process for each individual version.

Security features, better tools for commenting on mods, statistics, and an option to flag one mod as critical for use with another are also in the works. "We'll continue to post updates as these features go live during the next few months," according to the blog.

Check out the summer roadmap for more details.



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  • reply
    June 9, 2016 2:40 PM

    David Craddock posted a new article, Bethesda shares roadmap for Fallout 4's mod support

    • reply
      June 10, 2016 12:07 AM

      Really seems like they are behind on this whole mod thing, shouldn't this have been figured out after Skyrim?

      • reply
        June 10, 2016 3:27 AM

        No? The mods on consoles thing is totally new for them, and they didn't have any role in mod curation before now.

      • reply
        June 10, 2016 4:28 AM

        None of this has really been done before, so... who are they behind, exactly?

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      June 10, 2016 4:38 AM

      That all three at once thing seems pretty neat. Also, good on them for fighting for higher sizes.