EA's Assassin's Creed-style action game won't be out until 2020

The 'gigantic' game rumored to be in development at Motive under Jade Raymond's leadership won't be ready for several years.


Last fall, Electronic Arts expressed interest in expanding into the "gigantic" action game space occupied by behemoths like Grand Theft Auto and Assassin's Creed. During an earnings call, EA's chief financial officer Blake Jorgensen told investors that the game is still a few years away—fiscal year 2020 or 2021.

Given that the 2017 fiscal year just started on April 1, the game Jorgensen referenced won't be out until sometime between April 1, 2019 and March 31, 2020, at a minimum.

Not that EA is wasting any time. The game, a brand new IP, is believed to be in development at Motive Studios, where Jade Raymond, who produced Assassin's Creed during her time at Ubisoft, is guiding development of the action game in question in a general manager role.

Raymond is also involved in Visceral Games' Star Wars game, working closely alongside ex-Uncharted writer Amy Hennig.

Long Reads Editor

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of the Stay Awhile and Listen series, and the Gairden Chronicles series of fantasy novels for young adults. Outside of writing, he enjoys playing Mario, Zelda, and Dark Souls games, and will be happy to discuss at length the myriad reasons why Dark Souls 2 is the best in the series. Follow him online at davidlcraddock.com and @davidlcraddock.

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