Titanfall 2 coming this year, according to retail site Game

A listing has the game selling for £49.99 for all three platforms.


We don't know much about Titanfall 2 right now except that it will be multiplatform, have a single-player campaign, and have some sort of cool energy sword as a weapon. EA plans to reveal more at its EA Play event on June 12, but a listing on UK retailer Game hints that the mechanized sequel from Respawn Entertainment will be out this year.

The listing (via Videogamer), which includes links for PS4, Xbox One and PC, has the release date listed as TBC-2016, with a retail price of £49.99. Of course, you should always take listings like these with a grain of salt, but we do love to dig and speculate.

This isn't the first hint that the game might be released this year either. Some GameStops were seen with placeholder boxes for the game already on shelves, despite the fact that the company has yet to list the game on its website. And EA CFO Blake Jorgensen told investors during a January conference call that the game would hit sometime during the "back half of the year."

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From The Chatty
  • reply
    April 18, 2016 9:51 AM

    John Keefer posted a new article, Titanfall 2 coming this year, according to retail site Game

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      April 18, 2016 9:55 AM

      I hope so. I love the first one. :)

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      April 18, 2016 12:29 PM


      Best MP experience in years. Movement felt awesome.

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      April 18, 2016 12:33 PM

      Like with battlefront what I really want in a sequel is a single player campaign

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      April 18, 2016 1:25 PM

      I wonder if it'll get a stronger foothold now that it's platform agnostic.

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        April 18, 2016 1:35 PM

        It was a really solid and pretty long lasting experience on X1. Had a bunch of friends playing with me who maxed out on everything over a long time and had all the DLC, etc.

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          April 18, 2016 2:06 PM

          I didn't own an XB1 yet while the game was in its prime. I seem to recall there was chatter around these parts that it was relatively unpopulated, but that may have just been the PC version. And in thinking about it, being on more platforms isn't really going to help any one platform that had trouble with the first game, unless a much more aggressive marketing campaign is used this time around.

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            April 18, 2016 3:17 PM

            Yeah, it was more complaints centered around the PC version being short lived community-wise. It lasted quite long on XB1.

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