Rocket League on Xbox One will soon support cross-network play

Could we finally see a matchup of Xbox vs. PlayStation vs. PC? We certainly hope so.


Psyonix has confirmed Rocket League will be a major pioneer in video games as it will be the first to offer cross-network play between its Xbox One version and other platforms.

Rocket League players on Xbox One will soon be able to play matches against PC gamers, with “an open invitation for other networks to join later.” That means if all goes according to plan, Xbox One, PlayStation 4, and PC players could finally co-exist within a single game.

Cross-network play between the Xbox One and PC versions of Rocket League will begin later this Spring, with support for other platforms coming later.

While Rocket League may not be everyone’s ideal game to support cross-network play, this is still a momentous occasion as it shows console makers are feeling a bit more relaxed these days by allowing their users the ability to interact with other multiplayer networks. Hopefully this means we no longer have to decide which platform we want to play our games on, instead playing on the platform of our choice while also being able to interact with friends playing on their platform of choice.

This is a good day indeed.

Senior Editor
From The Chatty
  • reply
    March 14, 2016 8:43 AM

    Daniel Perez posted a new article, Rocket League on Xbox One will soon support cross-network play

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      March 14, 2016 8:54 AM

      About time.

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      March 14, 2016 9:25 AM

      Holy shit, can finally league it up with my brother!

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      March 14, 2016 9:36 AM


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        March 14, 2016 10:02 AM

        That's still questionable, since player accounts are separate and they would need to somehow tie those together.

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        March 14, 2016 10:07 AM

        Unlikely, it's integrated with steamworks game invite system, it's not using its own bespoke system. They'd have to write a separate option to invite externally, and manage all the code for doing that instead of letting steamworks do it.

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      March 14, 2016 9:38 AM

      Glad for this, larger playerbase!

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      March 14, 2016 9:46 AM

      Gotta prop up that dwindling matchmaking pool somehow.

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      March 14, 2016 10:01 AM

      It's unfortunately poor wording. They're trying to say that Xbox Live users - both on Xboxes and Win10 (app store) - can now play against other platforms in MP games.

      There's no Win10/GFWL type restriction involved. Our steam client will matchmake against Xbox One, and private match, etc. the same way PC/PS4 works today. News on other platforms still pending obviously.

      Insert <PC master race>.

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        March 14, 2016 10:06 AM

        So there will be two pools? PC and Xbox and PS4 and Xbox?

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          March 14, 2016 10:10 AM

          PC + PS4 (and vice versa)
          PC + Xbox1 (and vice versa)

          PS4 and Xbox1 I don't know. Maybe? Probably not? :)

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          March 14, 2016 2:25 PM

          Need some parenthesis up in that.

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        March 14, 2016 12:58 PM

        According to Xbox Wire, they are open to cross-play with OTHER CONSOLES if they agree to it as well:

        First, in addition to natively supporting cross-platform play between Xbox One and Windows 10 games that use Xbox Live, we’re enabling developers to support cross-network play as well. This means players on Xbox One and Windows 10 using Xbox Live will be able to play with players on different online multiplayer networks – including other console and PC networks.

        Of course, it’s up to game developers to support this feature, and Xbox Live players will always have the option of choosing to play only with other Xbox Live players. We’re thrilled to confirm that Psyonix’s Rocket League will be one of the first games to take advantage of this new capability by enabling cross-network play between Xbox One and PC players, with an open invitation for other networks to participate as well.

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          March 14, 2016 1:41 PM

          It is like watching a showdown at the OK Corral. Who will flinch first?

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          March 14, 2016 2:21 PM

          That would be amazing if it happens. So amazing I don't see it happening.

          Psyonix should just do it on the down low, the crossplay is all handled on their own matchmaking servers anyway, right? What's the worst that could happen? Sony requests them remove the feature? Or could they get sued or fined for something like that?

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          March 14, 2016 2:28 PM

          Sony will just say pass, we are not interested. Would be typical to keep all the walled gardens up.

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            March 14, 2016 2:33 PM

            the dominant network is always incentivized to do this

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      March 14, 2016 10:05 AM

      ah man sweet action, finally that rocket league pool of players we all deserve.

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      March 14, 2016 10:18 AM


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      March 14, 2016 3:37 PM

      Who wants to play with those capped 60fps poors?! Not me!

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