Street Fighter 5 Arcade Mode being considered
You would think this would have been a day-1 game mode, right?
Street Fighter 5 launched last week, with long-time fans of the series feeling like it was more of an Early Access game than a full launch. While we’re fine with its initial lineup of fighters, we wish there were more game modes, especially a more traditional Arcade mode. Capcom is planning on adding more content to Street Fighter 5 in March, but one that that has yet to be confirmed is an Arcade mode.
According to a statement submitted to Forbes, Capcom “is looking into adding an Arcade Mode and we’ll have more information to share soon.” The company is also planning on adding difficulty sliders to its existing Story Mode.
The Arcade Mode has been a staple of the Street Fighter series and is just as important as any Haodoukens or Sonic Booms. To release Street Fighter 5 without a proper Arcade Mode, or any real game modes outside of its lackluster Story Mode, its never-ending Survival Mode, and its bare bones local and online versus modes, was a huge oversight.
Hopefully Capcom will work on getting Arcade Mode, or any other additional game modes, into Street Fighter 5 sooner rather than later.
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Daniel Perez posted a new article, Street Fighter 5 Arcade Mode being considered
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Though I've never helped develop a fighting game, I have trouble believing an arcade mode would be difficult to implement. It's a series of one-on-one challenges against the AI that gradually escalate in difficulty, culminating in an ending for the player's character. Or, if Capcom wants to save endings and any other lore-related meat for Story mode, a slapped-together "Congrats, you did it!" screen would suffice.
Arcade mode should have been in the game on day one. It's the mode fans new and old rely on to get the hang of characters and try out combos and strategies against souped-up AI opponents. Arcade mode is by no means a replacement for online or local matches, and I do agree that the point of fighting games has always been facing other human players. But shipping a Street Fighter game without an Arcade mode is like shipping a Super Mario game without a proper eight-world "campaign."
Bottom line: Capcom rushed the game out so it would be readily available for tournament play. I get the necessity of that, but it doesn't change the fact that SF5 feels half-baked--and that's saying something for a series that has leaned heavily on holding back modes and character improvements for the sake of pulling in more quarters and full-game purchases.-
I 100% agree with everything you said ^^^^ :( , there is no excuse not to have a arcade mode.
At this point its trivial to add a Arcade mode to the game, they just choose not to care about that component.
They should go play MKX and learn a thing or two on how to make a complete fighter. I still think MKX is the greatest fighter ever made to date. Man imagine if SFV did the same amount of content that be insane!
Don't get me wrong I love SFV but I was disappointed as well, I hope they add it.
Maybe Arcade mode will be a paid DLC.
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You can play AI in three ways currently:
- The little prologues (very short story mode with very easy/dumb AI).
- Survival mode (basically a persistent wave-based challenge mode with lots of zero-difficulty AI with some higher level input-cheating AI at the end).
- Training mode, which you can set up to behave like regular rounds and customize your AI level.
They're decent enough options if you just want to practice for online. If you're all about the solo play though, the current options are thoroughly mediocre. Hopefully the future additions will make it better for people who like fighting the AI. For now it's really all about fighting other players.
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well I just timed it , its 15 seconds to go from selecting characters to a match in training mode. which isnt too bad, i might have been biased from how long finding online matches take
I also timed rocket league though and it was 1.5 seconds to get into a match with bots :P the stadium and cars are probably loaded when you launch the game though -
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