Deep Silver has announced it has delayed Dead Island 2 to a 2016 release, according to its official Twitter account.
“We have always set ourselves a big goal for Dead Island 2: to create the sequel that takes Dead Island to the next level,” Deep Silver says. “We have been looking at the game long and hard, and we have decided we didn’t reach that goal we set out to achieve quite yet. This is why we have decided to delay Dead Island 2 to 2016.”
More development time appears to be the primary reason for the delay which Deep Silver says they’ll have more info to share at a later date. “We know that our fans will be disappointed by this news, but by giving Dead Island 2 more time we are confident that everyone will get a better game to play as a result," Deep Silver wrote.
Deep Silver has been on a delay spree over the past few months as the publisher delayed Mighty No. 9 and Homefront: The Revolution, although they did at least push up the release of Saints Row: Gat Out of Hell, which performed pretty well according to our review. In the post Assassin’s Creed Unity world, we can’t blame any publisher for wanting their games to have as much time being developed as possible. In the meantime, you could always sratch your zombie-killing itch with Dying Light.
Daniel Perez posted a new article, Dead Island 2 delayed to 2016 for developmental reasons
Crap, that doesn't bode well. I appreciate the reasoning but I'm still worried now.