After Dying Light’s PC patch restricted what kind of modifications can be made to the game, a new patch has popped up over the weekend that corrects the issue, allowing mods to be usable once again.
The patch notes for Dying Light version 1.4.0 makes note that modded versions of the game will not be playable online with others who are playing a non-modified version. Fortunately, players will be able to join games of others that have the same modifications installed.
In addition to mod support, the latest patch includes a significant reduce in RAM usage, fixes to extremely long loading times, and various stability improvements.
Here’s the full patch notes for 1.4.0 for those interested in knowing exactly what’s been changed and what is still being worked on:
Hardware, performance & stability issues
• Resolved various stability issues
• Numerous general performance optimizations
• Significantly reduced RAM memory usage
• Added option to disable film grain video effect.
• Fixed the issue with reaching Survivor Rank 25
• Optimized video memory management to eliminate “ResizeBuffers failed 0x887a0005” error message
• Fixed extremely long load times that some users were experiencing
• Resolved issues with unlocking certain achievements
• Fixed the issue with ammo disappearing from player’s inventory when attempting shooting challenges
• Resolved issues with Personal Statistics menu
• Fixed problems with using keys assigned to gameplay features during chat
• Fixed duplicating weapons exploit
• Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode
• Fixed several issues with connecting to games when playing as the zombie
• Added additional tools for tracking network issues
Game data integrity (modding)
• Games can be modded
• Modded games will not work online with original unchanged versions
• Modded games will work with other identically modded games
• Resolved extremely low resolution textures on certain objects regardless of texture quality settings
Linux specific improvements:
• Fixed motion blur switching via main menu
• Fixed messaging when playing cross-platform session
Known issues we are still working on:
• Screen flickering when using dual-GPU setups
• Radeon support on Linux platforms