Sunset Overdrive slashes price by 40% and adds 3 achievements starting today

Sunset Overdrive has been marked down starting today while adding a total of three new achievements.

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Sunset Overdrive will be giving and taking as the game will offer some new achievements for those looking to further inflate their gamerscore, while also being available for 40% off.

Microsoft and Insomniac Games wants to challenge Sunset Overdrive players by offering three new Buck National themed challenges that offers a total of 75 gamerscore points upcoming completion. Here’s the list of new achievements you can start earning for yourself starting today:

Hardcore!: Buck National vs The Apocalypse
Beat the score of 600,000 on the Challenge "Buck's National vs The Apocalypse."

Hardcore!: Buck Strikes Back
Beat the score of 564,500 on the Challenge "Buck's Strikes Back."

Hardcore!: Buck Stops Here
Beat the score of 703,700 on the Challenge "Buck's Stops Here."

In regards to the discount, Sunset Overdrive will be marked down by 40% starting today, allowing those who have been grinding the fence for several months the opportunity to jump on the title while it’s hot. But act fast as this discount is good for a limited time.

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From The Chatty
  • reply
    January 20, 2015 9:30 AM

    Daniel Perez posted a new article, Sunset Overdrive slashes price by 40% and adds 3 achievements starting today

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      January 20, 2015 9:32 AM

      Now every xbox one owner should be picking this game up. One of the best games out there for the xbone.

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        January 20, 2015 10:07 AM

        I enjoyed my time with Sunset Overdrive when it first released. I haven't checked it out in a few months and I feel pretty guilty about that considering how good it was.

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        January 20, 2015 10:44 AM

        Really? Watching the GB quicklook (by Brad, who seems to like the game) made it just look incredibly boring and like it had really shitty controls.

        I like the look of it, but stuff I've seen hasn't been impressive.

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          January 20, 2015 10:46 AM

          To be fair he like most people has a problem with talking about a game while playing it. I found the controls really easy to master and started having a shit load of fun with the combat fairly early.

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            January 20, 2015 10:48 AM

            It looks like it could be more fun on PC with a mouse and without the absurd amount of auto / aim assistance.

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              January 20, 2015 3:17 PM

              I couldn't imagine playing it on a mouse and keyboard, but that's just me. It would be kind of like playing Tony Hawk on a keyboard, to some extent. I'm sure some people have and would like to play this way, but a third person shooter like this, in my opinion, works better on a gamepad. The aiming thing is a non-factor for me, as I was mostly just lobbing AOE bombs into huge crowds rather than precision aiming. What isn't obvious about this game is that you can't stand still to aim. If you stop moving, you get swarmed, so you have to shoot on the move. I have zero complaints about the control in this game, it has been spot-on for me. It's a little difficult to get the hang of, but after a short amount of time it was all second nature.

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                January 22, 2015 12:44 AM

                Max Payne 1 & 2 were the quintessential third person shooters and far better with a mouse and keyboard, but that's just my opinion.

                As far as mobility goes, something else third person like Saints Row 4 was far easier and more fun to play on PC because you never had to fight the controls even when shit got crazy with the all the superpowers and movement, it was natural. What you say about not standing still to aim is even more bonus in the mouse department. Shooting on the move where that control scheme truly shines, and always has. Just look at any old school arena shooter (quake, ut, etc), Tribes, or even newer stuff like Titanfall. Shit, drive by's in GTA. It's also one of the main reasons I still want RDR to come to PC, so I can have real gunfights on horseback and not rely on the auto-aim or dead eye to hit anything. Would be glorious.

                But for me it's also a personal preference. I abhor auto-aim in any type of shooter. When the game starts playing itself I tune out entirely. Third person or first person. People praise Destiny's combat but it's one of the worst games I've played due to the extreme aim assist. And people who find Sunset Overdrive boring, I have to imagine some of that is due to the extent the game is assisting you with the shooting, even if you can play it entirely by lobbing huge AOE bombs into crowds without any precision.

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          January 20, 2015 10:47 AM

          Yes really. It's an incredible game, easily one of the best released last year.

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          January 20, 2015 10:55 AM

          It looks strange, but once you play if for a bit too get used to the controls, it is great. Funny, good sized open world, fun challenges, side missions, etc. I saw a great description of this game as a mix of crackdown and Jet set radio. I think it's the only game where I completed the main story line and all the side missions.

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          January 20, 2015 10:58 AM

          I don't like it very much. I actually do find it pretty boring :(

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      January 20, 2015 10:35 AM

      i was skeptical when playing the intro sequence because the jumping felt so floaty. then when the real game started i was blown away. easily one of the best games i played last year.

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