Persona Q videos introduce Rei and Aigis

Atlus released some new videos for some of Persona Q's characters, including an all-new addition to the cast.

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Persona Q: Shadow of the Labyrinth is weeks away from casting its shadow over the 3DS, so publisher Atlus still has some characters to introduce. Among them is the second new character to the long-running series.

Rei is cheerful young girl with a huge appetite. When she's not eating anything in her line of sight, she's partnering with fellow newcomer Zen. In battle, she plays the support role and can heal the party whenever necessary.

Aigis, the mechanical shadow suppression unit, is a more familiar face to Persona fans. She brings along her Persona, Palladion, to lend some machine power to the party as a ranged fighter. Her 'Pursuit' ability allows her to finish off opponents on the brink, but she'll occasionally overheat.

Check out both videos, along with a behind-the-scenes video with some of the voice actors, below. Persona Q: Shadow of the Labyrinth will hit Nintendo 3DS on November 25.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
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    October 8, 2014 2:31 PM

    Ozzie Mejia posted a new article, Persona Q videos introduce Rei and Aigis

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      October 8, 2014 3:27 PM

      Just started playing Persona games. I'm on 3. This series is addictive as hell.

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        October 8, 2014 4:23 PM

        It's the character writing; that hooked me in P4A. Aigis is one of my favorite characters, since I have a bunch of the same characteristics (very sharp attention to detail, persistent, socially awkward, etc.). The Persona character writing seems to transcend to a level of almost understanding, for the characters that are like you, and you can still appreciate the characteristics of the ones that are different from you.

        On the voice acting, Aigis' vocal cadence sounds a little more robotic than in P4A; it's a bit more like the parts of Persona 3 that I've seen via YouTube playthrough videos. I have to wonder if Karen Strassman went with a different "voice reference" target than back in 2012, and/or if the voice directors decided to intentionally go a bit more robotic.

        In the PersonaGAF podcast, Karen sung the Junes song as Aigis, in an intentionally awkward pace; it was awesome. However, I would think that a robot would actually be MORE capable of singing on pitch and on time, but not really understand the meaning behind the song (case in point: Vocaloid). I want to hear Karen sing the Japanese version sometime ("Every day young life, June-su!!")

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        October 9, 2014 5:54 AM

        I was at Fry's yesterday and I was thisclose to buying a refurbed Vita and P4G, but man, I've got so many other games to play. I really want to get into it, though. :(

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      October 8, 2014 4:44 PM

      Depending on how much this game is like Etrian Odyssey, I expect it will push me over the edge on getting a 3DS. Hopefully little to no cartography is involved. :/

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        October 8, 2014 8:25 PM

        According to this preview article, it has an "Auto Map" feature. http://www.siliconera.com/2014/05/28/persona-q-shadow-labyrinth-looks-like-etrain-odyssey-f-o-e-shadows/

        オートマップ
        (Ōtomappu)
        (Auto Map)

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          October 9, 2014 12:38 AM

          Well there was automapping in EO4, in a sense. It would map out the floors as you walked through, but it wouldn't do something like note where doors or secret paths are located.

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            October 9, 2014 5:51 AM

            SMT: Strange Journey used the same engine, with an automap rather than the EO system Worked fine.

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          October 9, 2014 2:51 AM

          Yeah I think I'll be okay with that. My problem with Etrian Odyssey was really how brutally hard I found it. Granted I only played about an hour so maybe it got easier. In any case my love of persona will make me play it regardless.

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