An Open Story ModeWhen Mortal Kombat's reboot came out in 2011, it came with an intriguing new story mode that let you jump from character to character, all in the name of continuity. While this was a welcome change of pace, the new game should revert back to the old way of following a single character through the tournament, seeing how much he or she change over the course of each fight. For good measure, our own Steven Wong had a great idea, where you play through a story mode and, once your character is beaten, you take over as the character who beat them, with possible branching depending on whether you prefer Mercy or Fatalities. This has some creativity behind it, and could really open up the idea of how someone actually feels when they finish someone off for good in the tournament.
Better Online Community SupportFighting games these days have a huge outpouring of support, including Killer Instinct and the upcoming Ultra Street Fighter IV. Mortal Kombat should be no exception, and Netherrealm should tackle some new online features that really bring the most out of players. The ability to throw down challenges, notch up win and loss records, take part in monthly tournaments and even take on an old-school quarter mode would really make a difference, even if they are just bits and pieces of the bigger picture. Being able to share fight highlights via YouTube wouldn't be a bad idea either, even if it would be very, very bloody. We know that Mortal Kombat's 2011 release had online play, but seeing these expansions would really make the experience greater overall. It'd certainly make it a favorite at EVO, that's for sure.
We'd love to see Kratos make a comeback
Gorier Fatalities... If Possible2011's Mortal Kombat had some of the best, and frighteningly gory, fatalities in the business. From people being ripped in half to a pair of Noob Saibots tearing someone to pieces from the legs up. For the new one, why not go crazy and throw in a bunch of new fatalities to go with the classic ones? We're sure the sick development minds can come up with something for fans to appreciate. Oh, and bring back the Friendships! (Yes. Friendships. Again.)
Get more timely DLCThe downloadable content released for 2011's Mortal Kombat wasn't half bad, although we're still trying to figure out how Freddy Krueger got mixed up in things. Regardless, it opens the door for even better DLC for the new game, with new combatants that can really mean business. For good measure, Netherrealm can even introduce exclusive ones to consoles, such as bringing back Kratos for the PS4 edition and letting Master Chief run wild in the Xbox One edition. Just wishful thinking…and if Freddy does come back, bring Jason Voorhees with him at least.
An Injustice CrossoverAnother potential idea for the MK sequel would be, in fact, a sequel to Mortal Kombat vs. DC Universe. Although the game would have to be toned down to fit into a Teen rating (per DC's usual demands), there's no doubt that Netherrealm could make it work. Injustice: Gods Among Us was one of the better received superhero brawlers out there, and implementing its tricks into a new Mortal Kombat-style game wouldn't be a bad idea. Plus, hey, Joker could actually shoot someone this time around and make us watch the bullet go in. Maybe it's wishful thinking, but it would be nice to have.
Can you imagine Injustice meeting the world of Mortal Kombat? Again?
Improved X-Ray AttacksOne great addition to the series was the ability to use X-Ray attacks, which zoom in on a potential victim to see his or her bones break apart in slo-mo fashion. These should make a great return in the new MK, and, for good measure, Netherrealm could add a system where players could improvise and create their own attacks, or chain them into quicker, more effective combos to even up a fight. You have to admit, those skeletons breaking apart are pretty fantastic.
Create Your Own KombatantWe're so used to playing familiar characters from the series that we never really got around to the idea of creating your own fighter in the MK universe. Sure, it'd probably be screwed up watching a virtual version of yourself be killed by the likes of Johnny Cage or Sub-Zero, but having your own brawler would add a personable touch to online fights – and certainly make for interesting situations against friends.
The return of Motor Kombat with online playPlease? That was one of the best parts of Mortal Kombat: Armageddon!
What do you think?Now that we've given our ideas of what we want to see in the next Mortal Kombat game, how about you? Think you'd like to see some certain characters in the series -- including rumored involvement from Kiefer Sutherland? Or perhaps you have something more intricate in mind for the gameplay? Sound off and we'll continue chatting once Ed Boon reveals whatever this new project is next week!
Robert Workman posted a new article, What do we want from a new Mortal Kombat?.
The new Mortal Kombat could be a huge step in the series...so we've got some ideas for it.
Characters that aren't just pallette swaps? I'm looking at you, stripper princesses of the whoreful combat world.
how about give injustice another 2-3 more years
With the removal of the block button in Injustice and how well it was received, I'm wondering if the block button stays in MK. I would think it has to, but it was nice having stuff like cross ups in injustice.
Don't do what the series traditionally yet stupidly does: remove a bulk of well received characters with a chunk of new and often unliked ones. That is all I want.
We're going to have to agree to disagree regarding an Injustice crossover. MKvDC was a watered-down version of what Mortal Kombat should be--not just in terms of gore, but in terms of a deep roster of characters and secrets.
Saying it was watered down would do it justice. Game was bad and I'm really hoping the author somehow hadn't heard of it when bringing that up :p
No push to block.
Balanced characters out of the box.
sheeva top tier.
A great story mode. Just as they delivered from the injustice and mortal kombat.
solid online play.
- Mega detail
- Unique chars not pallette swap
- Juice up super moves more so
- More blood at least 2X MK9s
- Bring weapon stance back
- Leave is side view don't go 3D
- More chars
- Keep it 100% pure MK world allowing it to go "full retard"
MK owns \m/
- More detail in back grounds, massive step up in MK9, double that effort in MK10
- Juice up combos so they are sexier, MK3 and UMK3 just felt juicer and flowed better a bit like KI get the crew to play a bit of KI to soak up some of the combo influence.
MK9 was amazing keep to that quality, love X-Ray moves btw
The level of "full retard" in MK9 was PERFECT. They know what their game is about and they totally embraced it. I also agree with you comments above!
Also, maybe having MK3 style levels where you could get bumped to another level after getting uppercutted, or if you get get cornered on some maps you'd get blown over to another lower level (BUT NO INSTANT DEATH MACHINES like the crappy MK4 and on). This should have an option to be disabled too.
Also, fix online play. It was completely broken whenever I'd try and play on PSN, even shortly after launch.