Adam Orth, the former Microsoft creative director who left the company after a series of tweets about Xbox One's "always-on" status, is making a game. Titled >Adr1ft, it's a first-person exploration game that Orth says relates to his own personal drama from last year.
"This is how I chose to, in the words of a famous philosopher, 'deal with it,'" he told Kotaku. The game itself features an astronaut floating amid the debris of a wrecked space station. The player character s in zero-g, and has to work out a solution for his predicament while watching his oxygen levels. The story of a man floating aimlessly and needing to put the pieces back together makes a fairly clear metaphor for his life after his controversial comments.
>Adr1ft is currently in a prototype phase and angling for funding, but Orth is hoping to release within a year on PC, PlayStation 4, and Xbox One. He's developing it at a small indie studio in southern California named Three One Zero. Once it's finished, it will last about three hours--similar to indie projects like Journey. It is also being developed to work with the Oculus Rift.
Steve Watts posted a new article, Former Microsoft director Adam Orth making a game.
Adam Orth, the former Microsoft creative director known for making controversial comments about Xbox One's always-on policy, is now making a game at an indie studio that reflects his experiences since leaving Microsoft.