Legend of Grimrock 2 bringing smarter enemies

Legend of Grimrock was a fine modern take on the classic grid-based dungeon crawler, but its enemy AI wasn't as shiny as its graphics, with monsters happy to amble gently after backpedalling players while having their faces hacked off. Adventurers needn't feel guilty in Legend of Grimrock 2, though, as Almost Human has said it's "entirely" rewritten the AI in the sequel. The developer also revealed a few more details and several screenshots.

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Legend of Grimrock was a fine modern take on the classic grid-based dungeon crawler, but its enemy AI wasn't as shiny as its graphics, with monsters happy to amble gently after backpedalling players while having their faces hacked off. Adventurers needn't feel guilty in Legend of Grimrock 2, though, as Almost Human has said it's "entirely" rewritten the AI in the sequel. The developer also revealed a few more details and several screenshots. "Monsters are now smarter and they know how to use their larger numbers to their advantage. The repertoire of tricks they know has been expanded greatly," programmer Petri Häkkinen explained in a blog post yesterday. "For example, some monsters can call other monsters for help and can use group tactics against you. Of course the behavior of monsters depends on their intelligence so the most stupid and most fierce monsters are still, well, fierce and stupid as they should be." Monsters aren't all that's being reworked. Many items now have secondary actions activated by right-clicking, he explained, not all of which involve killing monsters. Spellcasting is reworked, using simple mouse gestures swiped on a spellcasting panel. The Mage class has been "redesigned" in general too, making it easier for wizards to branch out and cast spells from multiple schools. Do check out the blog post for more on what's new in the sequel, and look, new screenshots:

The first of three new screenshots

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    January 28, 2014 10:00 AM

    Alice O'Connor posted a new article, Legend of Grimrock 2 bringing smarter enemies.

    Legend of Grimrock was a fine modern take on the classic grid-based dungeon crawler, but its enemy AI wasn't as shiny as its graphics, with monsters happy to amble gently after backpedalling players while having their faces hacked off. Adventurers needn't feel guilty in Legend of Grimrock 2, though, as Almost Human has said it's "entirely" rewritten the AI in the sequel. The developer also revealed a few more details and several screenshots.

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      January 28, 2014 10:23 AM

      Looks purty. There timing seems to be pretty close to the launch of Might and Magic X. I guess that is their closest competitor right now (even though they are fairly different). Grimrock 2 looks like it will definitely win in the graphics department.

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      January 28, 2014 12:15 PM

      To this day I still can't help but see it as "Legend of Grimlock." Can't wait for a demo!

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        January 28, 2014 11:36 PM

        I'm almost sure the devs know that as well, Transformers was huge in Finland back in the day.

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      January 28, 2014 4:38 PM

      I've yet to finish grimrock (now in lvl 9) because Might and Magic X is so awesome!!!
      But I can't wait for the sequel, these types of old school rpgs are the best!

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        January 28, 2014 4:46 PM

        Enjoying X also, but the no respawning is kind of hit and miss. I have a gut feeling I'm going to get backed into a corner and have to restart. I almost already did on the lighthouse boss. The good is it kind of feels like FTL where you are the victim of the rng and constantly being pushed forward, minus the perma-death though.