His new studio will be called Jellygrade, and he will be accompanied by SimCity lead architect Andrew Willmott and lead gameplay engineer Dan Moskowitz.
Like Maxis, Jellygrade will focus on creating simulation games. Quigley notes that they will focus on "some similar subjects, but treated more realistically." He promises that their first game will ship with "a fundamentally new simulation engine."
"We're making a simulation about the dawn of life on earth; about lava, water, rock and the emergence of the first primordial creatures," Quigley described. Concept images of their first game can be seen on the company's Tumblr page.
Jellygrade's first project is currently targeting iPad and tablet, "but hope to port to other platforms."
Andrew Yoon posted a new article, SimCity creative director leaves EA to form Jellygrade.
Ocean Quigley, creative director of SimCity has left EA to form a new independent studio.
The real Spore!
I would like to think the creative minds that came up with the last SimCity were only hampered by the market-ploys of their corporate, business-minded masters.