Players say SimCity 2.0 patch introduces new bugs

The SimCity 2.0 patch seems to have introduced some new bugs of its own, according to users.


SimCity recently updated with its 2.0 patch, the so-called "first significant update" made to the game since its launch. It brought a few new features alongside a long list of bug fixes, as is prone to happen in these situations, it also apparently introduced some new bugs of its own.

Reports across Reddit and the EA forums (via Polygon) detail some of the issues. The most common bugs include sewage overloads, magnified pollution, cities become overloaded with taxis, production slowness in Cheetah Mode, road textures disappearing, firetrucks failing to put out fires, and noises coming from random objects. Players have also reported having their cities revert to old saves.

Shacknews has contacted EA and will update as more information becomes available.

From The Chatty
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    April 24, 2013 9:00 AM

    Steve Watts posted a new article, Players say SimCity 2.0 patch introduces new bugs.

    The SimCity 2.0 patch seems to have introduced some new bugs of its own, according to users.

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      April 24, 2013 9:12 AM

      "noises coming from random objects" is the best bug I've ever heard of.

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        April 24, 2013 10:53 AM

        hahahaha that's hilarious

      • DM7 legacy 10 years
        April 24, 2013 11:01 AM

        hahhaha oh wow. The new SIMcity is a joke. :D

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        April 24, 2013 11:02 AM

        The music for that is perfect.

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        April 24, 2013 11:06 AM

        That's insane.

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        April 24, 2013 11:21 AM


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        April 24, 2013 4:22 PM

        What's funny is that Japan does not have a unique sound for SI (see). It is shared with the sound for SHI (SHE) So when you read it, it's SHIMU SHITII.

        It's up to the reader to make the distinction when reading the romanization. I choose Sim Shitty (although you would need an actual character for the double consonants for the double T sound. Still, I stand by this romanization).

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        April 24, 2013 4:28 PM

        AAA Quality

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      April 24, 2013 9:38 AM

      I remember when Maxis didn't suck complete balls, guess the EA corporate culture poisoned that well.

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      April 24, 2013 10:57 AM

      Hahaha! What a cluster fuck!

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      April 24, 2013 11:20 AM

      Hmm. Now that you mention it, I plopped a second sewage processing facility, because my city seemed to have trouble with all the sewage going to one point in the map, and the second facility INSTANTLY filled up to max capacity the second it opened.

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      April 24, 2013 5:02 PM

      They should just scrap it and start over this thing will never be fixed.

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      April 24, 2013 7:37 PM

      I can't wait to pick this up in two years for 5 bucks when they've finally fixed it, it's cheap as hell, and has long since been dubbed a failure.

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        April 24, 2013 8:01 PM

        it will still suck, honestly... the game concept is just broken. Unless they rip out the agent system used for power sewage and water, it's never going to work.

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        April 24, 2013 8:08 PM

        Won't work 'cuz the servers will be shut down.

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      April 24, 2013 7:52 PM

      The schadenfreude is strong ITT!

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