It's the year 2013. That means the world of Mike Pondsmith's Cyberpunk 2020 is only seven years away. With the way the future is shaping, it's clear that the world of Cyberpunk must be changed for CD Projekt RED's upcoming game.
CDPR managing director Adam Badowski told Shacknews that adjusting the game is one of the biggest challenges right now. "We need to refresh the world, since Cyberpunk was from the 1990s," he said. "This is where we have to do a lot to create a new level of story, and we will be working with [Cyberpunk 2020 creator] Michael Pondsmith to do that."
Badowski said that creating Cyberpunk 2077 will present a bit of a reversal from what they faced when they first started working on The Witcher series. "In The Witcher, we had a story and had to build gameplay from scratch," he said. "In Cyberpunk 2077, we have the gameplay, but we are going to rebuild the story. Cyberpunk had great classes and we will keep all that, along with the mechanics."
Ultimately, the characters will come to define the gameplay experience. "Cyberpunk is about interesting characters, laboratories and AIs. We will focus on those characters in a bad world. Society is not fighting against problems, they are too accepting of them. It's about what people would do if they had technology at their fingertips, but the story will be more about the people than the technology."
John Keefer posted a new article, 'Rebuilding' the future in Cyberpunk 2077.
CD Projekt's has an interesting task in front of it for the development of Cyberpunk 2077, its new game based on the Cyberpunk 2020 role-playing game. How do you change a creative vision of a pen & paper series that had visions of a future that is now only seven years away?
We so excited.