Metal Gear Solid: Ground Zeroes debut trailer shows off the Fox Engine

Penny Arcade Expo attendees were treated to the very first footage of Metal Gear Solid: Ground Zeroes. Running on a PC with specs comparable to current-gen consoles, Ground Zero is the first game to show off Kojima Productions' new Fox Engine--and boy, is it a beaut.

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Penny Arcade Expo attendees were treated to the very first footage of Metal Gear Solid: Ground Zeroes. Running on a PC with specs comparable to current-gen consoles, Ground Zero is the first game to show off Kojima Productions' new Fox Engine--and boy, is it a beaut.

Watch this ten-minute debut trailer to see Fox Engine show off its shaders, and impressive lighting and particle effects. The game is currently announced for PlayStation 3 and Xbox 360.

Ground Zeroes promises to be an open-world game, one that will let you deploy a flare at any time to call in a helicopter--one that will let you fly between missions and even other countries. There are many vehicles that can be commandeered as well--all part of Kojima's plan to create a "game without game over."

Oddly, Ground Zeroes is not Metal Gear Solid 5, according to a transcript by the PlayStation.Blog. Instead, it's a "prologue" to whatever MGS5 will end up being. However, given the significant advancement in tech Ground Zeroes represents, we're certain it'll be as important as any numbered entry in the franchise.

From The Chatty

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    September 1, 2012 4:26 PM

    Andrew Yoon posted a new article, Metal Gear Solid: Ground Zeroes debut trailer shows off the Fox Engine.

    Penny Arcade Expo attendees were treated to the very first footage of Metal Gear Solid: Ground Zeroes. Running on a PC with specs comparable to current-gen consoles, Ground Zero is the first game to show off Kojima Productions' new Fox Engine--and boy, is it a beaut.

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      September 1, 2012 4:29 PM

      On PC huh why won't they port it? Or at least 4

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      September 1, 2012 5:50 PM

      No way that's running on Xbox and ps3 looking like that. Hope to god they release a PC build!!

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        September 1, 2012 6:10 PM

        It doesn't really look any better then MGS4.

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          September 1, 2012 7:06 PM

          Are you blind? Put on your glasses...Update your prescription...That trailer just made BF3 look 'bad'.

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            September 2, 2012 7:16 AM

            How so? I think battlefield 3 looks way better. Keep in mind most of that was a scripted sequence. The scripted parts of mgs4 looked incredible. As did the rest of the game.

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              September 2, 2012 9:09 AM

              Scripted Sequence. I don't think you realize what this demo was about. It wasn't about Metal Gear itself. It was about demoing the Fox engine, in real-time, what it can do, in-game. From the comments in this section most Shackers seem quite clueless about this demo. It wasn't demo'd on consoles. It was demo'd on a PC and personally I could see someone saying BF3 looks as good, or simply has a different style, a different look, and really can't be 1:1 compared but to say it looks way better... 1:19 that trumps character models in BF3 easily

              Did you even watch this in 1080p? I mean, shit, you do realize that even in 1080p on youtube the bitrate is so low that it can't represent what the game really looks like. You need to go compare BF3 youtube vids to this video. That's the only accuracy to be had in this situation.

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            September 2, 2012 8:41 AM

            lmao! wut?!

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              September 2, 2012 8:59 AM

              3:40 I've never seen facial animations on par with that in a game. The skin tone, the nuance of expression, it's realistic. Most games, cutscenes, overdo things. They overemphasize and exaggerate to look 'real'. That solider was near expressionless, but he expression he had was still present, easily recognizable. It's the best I've ever seen in gaming.

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                September 2, 2012 9:01 AM

                I don't think that's due to power. That's just good modeling and animation.

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                  September 2, 2012 10:26 AM

                  The accuracy of a animation is directly related to the tech it's using. Skin tone, poly count, lighting, if any one of those isn't 'right' a face won't look natural, wont' look 'real', like that face did.

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                    September 2, 2012 12:56 PM

                    ...

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                    September 2, 2012 1:55 PM

                    engine tech has little to do with what you're seeing in the faces there and is mostly due do great modeling and texture work and their choice to spend poly and bone count there.

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                      September 2, 2012 3:57 PM

                      From MoH airborne to Mass Effect to L.A. Noire developers have been bragging about how they've created tools in their engine offering facial animations which raised the bar. I find it hard to believe that all of their pandering is actually 'just modeling and textures'. No, you need tools, in the engine, to allow for those animations to take place. The tools to create them are coded, in the engine, by programmers.

                      Spending polys in an engine means that the engine has to be optimized enough to support that expenditure. The same is true about animations, and modeling, and textures. Without the foundation of optimization in engines you can't afford to have any of those things in the quantities seen in this demo. That's how game engines work.

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                        September 2, 2012 4:57 PM

                        I know how engines work. You're way over-exaggerating what you see in the faces here being the because of the engine itself.

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                          September 2, 2012 4:58 PM

                          (This is literally (really literally) what I do for a living)

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                          September 2, 2012 5:01 PM

                          To clarify a bit, what you see as far as facial animation goes in this is already doable in current game engines, the difference you feel you see in this for faces compared to what you've seen before isn't really because of the engine.

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                            September 2, 2012 5:14 PM

                            Well, of course it's possible in current game engines. It's just not possible in current engines on current consoles...at least, not until this demo of the Fox Engine. Assuming the claims of 'comparable to ps3' turn out to be accurate.

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          September 1, 2012 10:57 PM

          uhh it looks way better. I'm hoping next gen consoles will actually be able to run that at 60 fps.

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        September 1, 2012 6:59 PM

        100% agree there is no way it will look like that on the old consoles, they be idiots not to release it on the PC. Basically if you want it to look like that = PC version.

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        September 1, 2012 9:45 PM

        Why? The only thing real-time gameplay was likely just the very end. They wipe with the character's head at 9:19 and probably use it as a transition to a real gameplay state while there's nothing on the screen and keep the camera somewhat seamless (akin to Uncharted where they blend from pre-rendered binks to gameplay). The rain effects are mostly faked with just an FE overlay after that (look at the way the drops bend when the binoculars are brought up) and there's so little else on the screen other than environment during that gameplay moment that they can afford the rest of the look by simply being smart about it with texturing to make everything look wet and complement the lighting.

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          September 1, 2012 11:30 PM

          what's an FE overlay?

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            September 1, 2012 11:42 PM

            front end overlay, essentially a 2d post effect

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          September 2, 2012 3:13 AM

          historically Kojima allways announces new games with a tech demo/footage of the new engine, so this could all very well be in game.

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            September 2, 2012 11:38 AM

            in game, sure, real-time though? not so sure

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      September 1, 2012 6:11 PM

      This game could be my ideal Metal Gear game. All of the toys from MGS4 put into a big sandbox to play in. Excellent.

    • ArB
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      September 1, 2012 6:12 PM

      That is crazy boring.

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      September 1, 2012 6:18 PM

      I heard its a PC exclusive.

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        September 1, 2012 6:19 PM

        It's been announced for ps3 and 360 only.

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          September 1, 2012 6:22 PM

          Da Fuq

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          September 1, 2012 6:23 PM

          It hasn't been confirmed for anything yet, PC has not yet been ruled out of anything.

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          September 2, 2012 3:50 AM

          That footage was definitely not PS3/360. No way.

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            September 2, 2012 5:10 AM

            Pretty sure it was. I wasn't very impressed actually. Everything looked like wax...

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              September 2, 2012 5:11 AM

              Which doesn't mean, it didn't look good. They just didn't get the wet look right. Also the textures were a bit muddy. Whatever, graphics talk. I'm sure the game will be great.

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              September 2, 2012 2:46 PM

              Hahaha. Some people...

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        September 1, 2012 7:37 PM

        I wouldn't be surprised if it was released on PC, PS3, 360, and PS4, and Xbox 8---perhaps in fall 2013.

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      September 1, 2012 7:44 PM

      so fucking pumped now!

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        September 1, 2012 7:44 PM

        oh and thank goodness they went with BIG BOSS and not with this raiden shit

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          September 1, 2012 7:49 PM

          They are doing both!

          Although I am skeptical about how "canonical" Revengence is going to be for me. I hope it's not too ridiculous.

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            September 1, 2012 9:57 PM

            it'll probably be ridiculous, but it'll also have great gameplay mechanics, so there's that.

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      September 1, 2012 10:31 PM

      When does the guy get claws?

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      September 1, 2012 10:40 PM

      Best thing about this is that it's on youtube and not a shack video

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      September 1, 2012 10:58 PM

      Wait I thought Paz was dead though?

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      September 2, 2012 3:35 AM

      Ground zeroes? All your bases are belong to no ones?

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      September 2, 2012 5:30 AM

      So Kojima is finally making a game then is he?

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      September 2, 2012 7:10 AM

      You're playing as Big Boss. The game looks to be between Peace Walker and NES Metal Gear. Raiden looks to be in there as well (that child soldier).

      Whatever platform its on, I'm buying (if I don't have it already).

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      September 2, 2012 8:10 AM

      "Running on a PC with specs comparable to current gen consoles" I somehow doubt they were running on a 7900GTX with 256mb of video ram and 256mb of system ram

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        September 2, 2012 8:51 AM

        remember that PC needs like 4x the power of a console to do the same graphics because of driver/os overhead

        so they probably meant a PC with specs that could do 360/ps3 graphics

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          September 2, 2012 8:59 AM

          4x might be a bit much

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          September 2, 2012 2:49 PM

          That's only assuming the PC is running an emulator, which is like putting a square peg in a round hole.

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          September 3, 2012 5:42 PM

          ^^console gamer^^

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      September 2, 2012 9:47 AM

      How is the HD collection on PS3?

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      September 4, 2012 2:45 AM

      Would like it on pc, although I wouldn't bet money on it.