Dead Island Riptide revealed in first screenshots

The announcement of Dead Island Riptide at E3 was unusually terse, merely saying that such a game was being made for PC and consoles. How mysterious! Publisher Deep Silver has since realised it might need to show something of the game, and today released the FPS-RPG sequel's first screenshots and along with a few details. The five shots show our zombie-slaying heroes returning to pootle around in boats, mostly.

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The announcement of Dead Island Riptide at E3 was unusually terse, merely saying that such a game was being made for PC and consoles. How mysterious! Publisher Deep Silver has since realized it might need to show something of the game, and today released the FPS-RPG sequel's first screenshots and along with a few details. The five shots show our zombie-slaying heroes returning to pootle around in boats, mostly. A new, yet-unrevealed playable character will join the gang after their supposed escape at the end of Dead Island goes a bit pear-shaped. A tropical storm hits to flood the island of Palanai so you'll be hopping in boats to get around. Expect dynamic weather, new zombie mutations, and unspecified "new communications features" for co-op. The sequel also adds new "hub defense" missions, where you get to place traps, fences and turrets in an attempt to keep your flesh on your bones. Dead Island Riptide is scheduled for release on PC, Xbox 360 and PlayStation 3 in 2013. Hit the official site for more information. Developer Techland is also working on a "dark fantasy FPP hack'n'slash" codenamed Project Hell, which originally began life as a Dead Island experiment.

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From The Chatty
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    August 31, 2012 10:00 AM

    Alice O'Connor posted a new article, Dead Island Riptide revealed in first screenshots.

    The announcement of Dead Island Riptide at E3 was unusually terse, merely saying that such a game was being made for PC and consoles. How mysterious! Publisher Deep Silver has since realised it might need to show something of the game, and today released the FPS-RPG sequel's first screenshots and along with a few details. The five shots show our zombie-slaying heroes returning to pootle around in boats, mostly.

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      August 31, 2012 10:12 AM

      After Left 4 Dead, other zombie games just can't compete.

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        August 31, 2012 10:33 AM

        Go buy Deal Island one, and then go play it for a few hours then come back and see if you agree with you first post. I will bet you will take your first post back real fast.

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          August 31, 2012 11:16 AM

          Already did, thought it was thoroughly mediocre with extraordinarily annoying characters. The first "boss fight" was terrible, so I just stopped there.

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            August 31, 2012 11:37 AM

            The game only hooked me after about 4 hours (so well after the first boss fight). At first, it seemed mediocre to me as well, but after the introduction it was all 100% awesome for me.

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            August 31, 2012 12:07 PM

            Make a friend or two and then play Dead Island with them. It's a pretty sweet experience and nothing like Left 4 Dead.

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        August 31, 2012 10:59 AM

        Except they can...

        Dead Island was fantastic, one of the few gaming surprises for me in 2011 - my friends and I played through it, and we all loved it. No other game like it has the melee combat done as well - Condemned is my benchmark for that kind of thing, and this was damn close.

        • rms legacy 10 years mercury super mega
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          August 31, 2012 12:44 PM

          DI's combat is better than condemned, and I'm stoked for this sequel.

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            August 31, 2012 12:59 PM

            I muchly preferred condemned's block / counter system, and finishing move system - also this is entirely subjective, but the weapons felt like they had more impact, and enemies seemed to react better to hits.

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        August 31, 2012 11:40 AM

        Dead island co-op with pals was awesome. FPS loot-fest with zombie stomping. L4D and this are very different games.

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        August 31, 2012 11:57 AM

        L4D2 is boring compared to Dead Island. It is the definition of a linear coop game.

        I will say that the L4D series does a better job with firearms but Dead Island focuses more on melee weapons than guns.

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          August 31, 2012 12:12 PM

          [deleted]

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            August 31, 2012 12:14 PM

            Did you know the PC version had that too? It just wasn't enabled under settings.

            I turned it on, connected my XBOX 360 gamepad, and had a fucking blast chopping off specific parts..

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        August 31, 2012 1:07 PM

        L4D features infected people, not zombies!

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        August 31, 2012 1:13 PM

        I don't know why you keep posting in Dead Island threads. The game isn't a mindless zombie kill sim like L4D. I love both games but enjoyed each of them for very different reasons.

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          August 31, 2012 2:45 PM

          I think I only ever posted in one other dead island thread.

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            August 31, 2012 2:53 PM

            He said "threads". Two threads counts as plural. So... he's not wrong, per se.

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        September 1, 2012 1:05 PM

        apples to oranges. Both are awesome games in their own right. I know Dead Island catches a lot of flak for being buggy, and I've seen the bugs first hand and been irritated to all hell by them...but I kept going back regardless. Only an awesome game would do that :) the resource system and story and exceptional melee combat make this game, and the gfx are great, sound, meh (npc's repeating their lines to often) whereas left for dead is a visceral, fast paced free for all with some seriously intense moments. Can't compare the two, but both rate very high on my favs list.

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        September 3, 2012 5:11 AM

        [deleted]

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      August 31, 2012 1:31 PM

      The Riptide website says 2013

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